24.0 -
sil'ferrous's friend's name is Vah, named by Kilith.
holg keeps track of the orc's (tim's) fashion to help locate where he's from.
sil'ferrous fixes the pocket watch.
Atani and Holg unlock bond leevel 3. Kilith unlocks 2nd ability on bond level 2.
Holg did the "ritual" with everyone.
Kilith learned that lay on hands isn't working. Last try he felt a tiny bit of connection, but it still didn't go off.
natur's immunity
archaic knowledge for Ånd heart unlock
ild bond level 3.
open rift to Komar farms.
Plot points/Scenes
Recap
Commotion in the morning. Abolition Squad had rolled up. They snuck away through the graveyard hills. Scout still saw them. Some racing to get as far away as possible. Next time scout was seen Kallista Seeking Arrow shot him. The Abolition squad started to catch up and they found a rift. Kallista did not pass test to control rift, so they ended up in Korinth's home in the Amalgamation. They spend some time there while Korinth recharges. They leave and this time Kallista is able to control the rift. They land right outside the farmhouse for Komar Farms. Late evening.Current Day
Late evening of Flora Cycle Day 28 Preserver Asriya Ingen is in the farmhouse while the Komar family is out prepping the fields for the next cycle (Water Cycle). Korinth will be seething. She will have them join her in investigating and trying to trap the entity inside the Natur temple not far from here. She has 6 bevarl stone slivers for trapping it. A ritual. Travel. She conjures a mansion, reminicent of Isfeljor buildings. Several rooms with beds and feathers, 1 for each, and a room with a book and feather and one at the end of the hall with a raven and a cradle. Temple is pretty open air, but hidden underneath some thick vegetation. The portal is under that. Go through. Circular "room" absolutely covered in vines, moss, fruits, flowers, etc. Edges are thick trees. Spear. Tablet parts. Ritual prep. Ritual. Try and hold concentration. Attack.success = komar farms failure = roll 1d6 1 = mist glen 2 = vindoars 3 = riner is 4 = korinth's home 5 = Amalgamation - 1d8 Inner plane 6 = Amalgamation - 1d20 out planes + astral, ethereal, feywild, and shadowfell
Relations
Neutrals/Bystanders
Asriya Ingen
Backdrops
Locations
Komar Farms
Plot type
Main Plot
Related Session Reports
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