53.0 - Time of Action
Sil'Ferrous now will occaisionally see "ghosts" of things now that he's used the last charge of the water temple thing.
Holg is angery at Paritet people due to failed sanity save with Ånd.
Ixen can feel the presence of chaotic forces, as well as their absences. He knows the location of Ild, and the general direction of any other living dragon. He is immune to fire damage, but vulnerable to cold.
Kallista +2 sanity check for rifts. Can control the destination unless rolls <10=Amalgamation. Rolling a 1 tears open an uncontrolable rift that has stuff start pouring out of it. Korinth gives instruction to focus on pulling on the threads of time magic from the other world, this gives more control.
Atani took dream research flyer.
Plot points/Scenes
Recap
The party helps Bevarelse chase down Blæst and incorporate wind back into himself. Bevarelse now holds all three (4) of his aspects, ready to tussel with Omdanne and her kin. And someone unexpected arrives at Kilpafand...The Plan
Current Day Water Cycle Day 23, night Bevarelse's description. Bevarelse's final description: With all his aspects returned, he can't seem to keep the draconic nature from his humnaoid form any more. The bottom half of his irises are shaded a deeper blue. Spears of purple spread from his pupils, which are now a reptilian slit shape. Spots of shiny silver scales are visible on the edges and extremities of his skin. More of his teeth are visibly sharper and the tips of fingers are definitively more claw than humanoid hand. When Bevarelse turns back into a silver dragon, he looks a bit different; a lot more blue in his silver coloring, and the fin membrane connecting between his spines along his back and tail are receding down. And he's longer than before and his limbs seem fairly shorter. Kilith's reappearance. Prepare for combatting Omdanne, Ild, and And; where? battle plan? recruitment? rest. Kilith has contact with Preserver Asriya and the Servitor for coordinating the plan. Where will Omdanne and Co be? Still at Riner And? Or moving in on Vira's Aspiration with the info of Ixen "taking over" the island? Ild will move in to Vira's Aspiration cautiously, expecting to find Ixen. List of potential allies 48.0 - Crossroads Omdanne's claw: 47.0 - Intersecting Fates con check with int mod for "dirty magic"Hearts of Chaos
They stand up and find themselves in Omdanne's mind. A rocky and tumultous ground contantly rumbles beneath your feet, gouts of flame erupting from the cracks with alarming frequency, though it does help provide light. A more constant but soft light comes from small floating motes of white light all around, and contrasting against those motes are motes of pure blackness, almost sucking in the light around them. You hear her voice before you see her.Natur
"No. No! NO!" You look to find Omdanne, eyes wild and drilling into you, her fury would surely have torn you to pieces if she could move. She's tangled in roots, vines, and thorny branches. "WHAT HAVE YOU DONE?!" She growls, very inhumanly. The vegetation spreads a great deal from here, making a sort of brambly, ~10ft tall at most forest. Angry tears streak down her face. "You've killed her!!" She devolves into more or less incoherent screaming and growling as she claws her way into the forest, rather than towards the party. A short time later, the vegetation blooms outward across the barren land, this time untangled and with far more flowers and softer bits. Omdanne stands, imposing. "Leave," she commands and they are dragged down by vines through the earth. Everyone returns back to their physical bodies, but at half health. Getting touched by the white energy orbs will heal 4d10, but the black ones will deal 4d10 necrotic. 10d10 fire damage from any fire geysers. Add "" to the mindscape description. Add "Her irises are green around the pupil." to Omdanne's description.Ild
Add "" to the mindscape description. Add "" to Omdanne's description.Ånd
Add "" to the mindscape description. Add "" to Omdanne's description.What happens if they kill Omdanne before her aspects? Then it's just an easier fight. If Natur isn't resurrected, then there's nothing she can do, and then they can just destroy the heart after Omdanne is dead; the magic is released into the world and opens the seal to the Amalgamation.
How can we start to tie in Holg's heritage and Kallista's heritage with this world?
Relations
Allies
Valki: https://5e.tools/bestiary.html#assassin_mm plus fire resistance and can cast thaumaturgy cantrip, hellish rebuke at 2nd-level 1 per long rest, darkness 1 per long rest. Charisma is spellcasting ability.
Neutrals/Bystanders
Zlae stat block: Alyxian the Absolved
What I need
- Effects of Sil'Ferrous's flyers
DC 20 Sanity check
success = Wherever she thought of going
failure = coin flip
Havon
Riner Is
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