Fury's Heart

Locations within

  The Winter’s Hall - Auril realm of Winter's Hall was the coldest place in all the planes. Her throne was made of blue flames, frozen in place and shaped to her liking. Her palace was constructed of bitterly cold wind walls.   Land of the Hunt - Malar Land of the Hunt was a vast open plain kept well stocked with game for sport. Intruders were very likely to become the next quarry.   Towers of Ruin - Teseyr kept the winds constantly blowing outward from his Towers of Ruin; the raging hurricane at the center gradually died down to mere strong gusts at the borders. The Storm Lord's "palace" was mainly rubble haphazardly stacked into "towers" etched by the wind and subject to random and frequent lightning strikes. At his whim, pelting rain and targeted lightning bolts joined the storm to drive off unwelcome guests.   Infinite Sea - Umberlee swam in her reddish salt-water sea beneath foamy waves churned by constant storms of pounding rain, gale-force winds, and lightning—near-certain destruction for anything that attempted to breach the surface or brave the waves.

Geography

At first glance, this plane was a barren plain of doom and despair, with vast stretches of desolation and weather extremes, but despite this appearance, this plane is teeming with life that fought tooth and claw for survival, split into 3 corners for the gods and an infinitely deep ocean in the middle. Except for Malar's realm, the whole plane was buffeted by violent storms, thunder and lightning, blizzards of rain, sleet, and snow, and hurricanes. Wind speeds rarely dropped below 31 mph (50 kph) as the Gods of Fury lashed the land and the inhabitants without mercy. In the Land of the Hunt, Malar moderated the weather somewhat to enable tracking skills, scent, spore, vision, and hearing to be more effective, enhancing the thrill of pursuit.
Type
Dimensional plane
Owner/Ruler
Additional Rulers/Owners