Half-Orc Species in Arbaday, World of the Forgotten | World Anvil
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Half-Orc

The spawn of humans and orcs, wanted by neither

Ability Score: Half-Orcs gain a +2 bonus to one ability score of their choice at creation to represent their varied nature.   Type: Half-Crcs are Medium sided Humanoids with the Orc and Human subtypes.   Speed: Half-Orcs have a base speed of 30 feet   Senses: Half-Orcs have darkvision 60 ft.   Orc Ferocity: Once per day, when a half-orc is brought below 0 hit points but not killed, he can fight on for 1 more round as if disabled. At the end of his next turn, unless brought to above 0 hit points, he immediately falls unconscious and begins dying.   Beastmaster: Half-Orcs have a spiritual kinship with fantastical beasts, capturing them for sport or living and hunting with them. They gain a +2 racial bonus on Handle Animal and Ride checks.   Burning Assurance: Half-Orcs acquire pride as a result of prejudice, and their self-confidence puts others at ease. They with this racial trait gain a +2 racial bonus on Diplomacy, and Intimidate checks.   Sacred Tattoo: Half-Orcs decorate themselves with tattoos, piercings, and ritual scarification, which they consider sacred markings. They gain a +1 luck bonus on all saving throws.   Black-Blooded: Half-Orc bodies have the fiendish blood of Orcs flowing through their veins, and their blood is innately harmful to all life. When they are hit with a slashing or piercing weapon, all creatures adjacent to them must make a Reflex Save (DC 10 + ½ HD + CONMOD) or take 1d6 acid damage, taking half as much on a successful save. This ability does not trigger on self-inflicted hits.

Basic Information

Anatomy

Half-Orcs have normal human anatomy, but they also have black blood pumping through their veins as sign of their Orc heritage.

Genetics and Reproduction

As Human.

Growth Rate & Stages

As Human.

Ecology and Habitats

As Human.

Dietary Needs and Habits

Half-Orcs require more protein than the average human to survive and require Iron-Rich foods.

Biological Cycle

Half Orc's skin slowly blackens over time, with their hair becoming less and less pronouncedly red as they get older.

Additional Information

Average Intelligence

As Human.

Perception and Sensory Capabilities

Half-Orcs can see in the dark out to sixty feet.

Civilization and Culture

Naming Traditions

As Human, or gifted by a friend.
Genetic Ancestor(s)
Lifespan
60 years
Conservation Status
Half-Orcs can be found in most any major human settlement, but are never found in Orcish settlements.
Average Height
Males: 5'8 - 6'6   Females: 5'8 - 6'2
Average Weight
140 - 290lbs
Average Physique
Half Orcs are big and muscular on average, much more so than humans.
Body Tint, Colouring and Marking
Half Orcs have ashen grey skin and blood-red hair when they are young.

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