Vampire

Awakened to an endless night, vampires hunger for the life they have lost and sate that hunger by drinking the blood of the living. Vampires abhor sunlight, for its touch burns them. They never cast shadows or reflections, and any vampire wishing to move unnoticed among the living keeps to the darkness and far from reflective surfaces.

Basic Information

Anatomy

Most inflicted by vampirism look to be the race they were when they transformed. Those futher along in the curse are able to transform into animals, most comonly bats.

Genetics and Reproduction

Born from Death. Most of a vampire’s victims become vampire spawn — ravenous creatures with a vampire’s hunger for blood, but under the control of the vampire that created them. If a true vampire allows a spawn to draw blood from its own body, the spawn transforms into a true vampire no longer under its master’s control. Few vampires are willing to relinquish their control in this manner. Vampire spawn become free-willed when their creator dies.

Ecology and Habitats

Chained to the Grave. Every vampire remains bound to its coffin, crypt, or grave site, where it must rest by day. If a vampire didn’t receive a formal burial, it must lie beneath a foot of earth at the place of its transition to undeath. A vampire can move its place of burial by transporting its coffin or a significant amount of grave dirt to another location. Some vampires set up multiple resting places this way.

Dietary Needs and Habits

While vampires don't need food they do have a desiger to drink the blood of the living.

Additional Information

Perception and Sensory Capabilities

Undead Nature. Neither a vampire nor a vampire spawn requires air.

Darkvision up to 120 ft.

Sensitive to Sunlight and runing water

Spider Climb. The vampire can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Genetic Descendants

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