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Witch Doctor Jha'kri

Witch Doctor Jha'kri is a male human hermit who lives in the The Umbral Bayou. His potent command over both arcane and divine magic allows him to twist the spirits of that caliginous realm, creating a shrouded shadowy mire that serves as his home. Jha'kri is welcoming to any guests who wander into the bayou, offering them tea and inviting them to sit and converse for a while. Afterward, however, he forces them to play "games" for their lives. These games often involve confrontations with dangerous beasts and elementals, and few survive to escape the swamp. The souls of those who fail his games are imprisoned in woodcarved animal totems, joining his collection forever.
  Jha'kri invited other lords of the Haunted Realm to the summit of Howlpeak and removed five pieces of the Orb of Preservation pedestal. He gave one of each Howlpeak key to each of the other lords, to help perpetuate the existence of the realm.
  Scant references to a dark shaman are buried in esoteric corners of southern Archestria's libraries. Descriptions of him are found not in history books, but tomes warning of monsters.

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