Fool's Fancy

Created by a mad bard the Fools Fancy is a gas made by the distilling the essence of various magical potions. Its creator originally intended to use it as a weapon against a dour rogue adventurer in a far away city. Fools fancy is designed to cripple those who rely on physical prowess and agility, temporarily by inducing uncontrollable laughter, and permanently by crippling their lungs and causing their limbs to tremble uncontrollably. Though the original creator is presumed dead, a group of madmen inspired by him Continue to manufacture this poison and sell it to fund their nefarious activities. A vial of poison can be thrown (similar to alchemist's fire) and creates a 20 foot diameter sphere area of gaseous poison. The cloud of poison lasts for three turns, and creatures starting their turns within the cloud are obliged to suffer the following effects. DC: 20 Constitution saving throw, on a failure spend the next 1d4 turns laughing uncontrollably. This alerts all creatures within earshot and causes the target to be stunned. The saving throw may be repeated at the start of each turn a creature is affected. The poison stays in a creature's system for three days after exposure. At the dawn of each day affected creatures are obliged to make a DC 15 Constitution save. On a failed save the creature has disadvantage on all Constitution and dexterity ability checks. This effect can be removed with Remove Curse or similar magic. Type: Inhalation
Item type
Compound
Manufacturer
Owning Organization
Rarity
Very Rare
Base Price
2,000 GP / Dose

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