THEME AND ATMOSPHERE
The cosmology of Norse mythology stands on nine realms:
Asgard, Alfheim, Helheim, Jotunheim, Midgard, Muspelheim, Niflheim, Svartalfheim, and Vanaheim. These realms reside on
Yggdrasil, the tree of life.
Asgard is the home of the Gods and Goddesses. Odin and most of his pantheon reside here. The famous Valhalla is also in Asgard, greeting warriors of worthy of the endless feast.
Alfheim is the realm of the light elves. They are beautiful creatures ruled by the Goddess Freyja. Although Freyja is very influential in Mordia, there is no known passage to Alfheim from this land.
Helheim is the realm of the dishonourable dead, ruled by the Goddess Hel and her emissary, Archduke Ekron of Avernus. Those who are not worthy of Valhalla come here when they die.
Jotunheim is the realm of giants; inhabited by the frost and mountain jotunns who are the ancestors of the half-jotunns that populate Mordia. Many also know these lands by a name given to them by the giants that dwell there. Stormer.
Midgard is the realm of mere mortals and the Mordian name for the Material Plane. It is surrounded and protected by Jormungandr, the serpent of time. Mordia resides in Midgard.
Muspelheim is the realm of fire. Fire giants and Surtr, the heralder of Ragnarok, inhabit the realm, and are sealed here until they play their mandatory part in history. The mountains here are known to contain dragons, dwarves and all manner of ancient beasts. They call this realm the Bizerian Empire or otherwise just Bizir.
Niflheim is the realm of cold and mist. Not much else is known about this mysterious realm except that it lies far north of Mordian shores.
Svartalfheim is the realm of the dvergrs. The dvergrs that have found their way to Mordia usually try to find their way back to this realm.
Vanaheim is the realm of the Vanir. This was the first home of the Vanir and now the realm in which they host the Great Arenian Games. They call this place the Arenian Empire and it lies far south of Mordia.