The Wanderer's Guide to Arhor'ha
The Wanderer's Guide to Arhor'ha has found itself in the hands of an unlikely owner. The whereabouts of its previous owner is a mystery. Five entries tell of places within Arhor'ha that hold horror, wonder, and are best served by experiencing in person. A new owner of the guide is seeking these places.
Components
Goals
To find out where the places in the guide are and to visit them.
Hooks
One of these places refers to a place sacred to Celestian.
Stakes
Although the stakes are low, the pain of never knowing what is out there is near and dear to multiple Wayfinders.
Moral Quandaries
What are you willing to do to find these places?
Cruel Tricks
That is a secret.
Relations
Protagonists
Elara Dwin'annia
Allies
Cassandre Avon
Gabriel Locktick
Safina
Neutrals/Bystanders
Mig Travers
Adversaries
That is a secret
Parent Plot
Related Characters
Comments