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Arinethia

Year 9015 the beginning of the end of the Ravens Codex

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A world whose past is lost to time, and the legends made of it's creation are truer then most tend to be. All Deeds of man being Recorded in the Ravens Codex
Magic is warped and unstable, most of those who choose to study it often succumb to a madness as the energies warp their sensibilities, meeting a violent end at the hands of commoners. Those who can control their minds to a greater degree can often wield magic as it is intended.
The world as a whole is divided. No one Kingdom has the ultimate say over the lands. Each lording over the territory of providences that they control. Stripping the resources they have available to trade for that which they lack.

Where common folk freely cross boarders and settle where they like, but no matter their place of residence every the land has an ominous cloud of a pending war. As if it is all held by a cord that is quickly fraying. The kingdoms openly proclaim to their citizens tenets they wish them to uphold, then privately betray those tenets to protect their seats of power. In these times no one has not the stain of dishonor upon their souls.
With rumors of the second coming of the Prime Doomsayer welling up across the lands, tensions are high. Will this be the last chapter?

Or will the frantic call sent across the planes be heard, summoning the likely heroes this world needs?

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Arinethia Dungeons & Dragons 3.5 Campaign

Dungeons & Dragons 3.5

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