Mercantile League of Kaastia (Kaas-tee-uh)
Main Hub
Belshinmor
Kaastian League Traits
Kaastian Ethnic Proficiencies
Characters with this trait are proficient with the following gear: Rapier; Estoc; Halberd; Pistol.
A character with this trait may begin play with a battered pistol (worth 10gp at a vendor). If they choose to do so, deduct it's worth from the total starting gold.
Gunpowder Revolution
+1+⅕ their level to Attack rolls with firearms. Rapid Reload as bonus feat at level 1.
Of Crafts & Trade
Characters with this trait get +1+⅕ their level to the following Skill Checks: Appraise, Profession (any) and Craft (any).
Courtier
Characters with this trait get +1 to all non-trained Charisma skill checks. This bonus increases to +2 at level 8 and +3 at level 16.
Shrewd Merchant
Characters with this trait can roll twice for Appraise and Profession Skill Checks and choose the higher roll.
Avid Seafarers
Characters with this trait, while on ships, get 1+⅕ their level to saving throws and to acrobatics skill checks.
Diamond Business
Characters with this trait start a campaign with triple the amount of their starting gold.
Duchy of...
Characters with this trait must choose one of the following and get its corresponding benefits:
Van Orange: +1+⅕ their level to Diplomacy Skill Checks and to Damage Rolls with Pistols. Proficiency with Pistols. Kaomi and Meynari as bonus languages.
di Giobarti: +1+⅕ their level to Bluff Skill Checks and to Damage Rolls with Rapiers. Proficiency with rapiers. Cretian and Barcagenian as bonus languages.
de la Veja: +1+⅕ their level to Sense Motive Skill Checks and to Damage Rolls with Culverin. Proficiency with Culverin, Montante, Ropera. Quepatec as bonus languages.
du Pont: +1+⅕ their level to Sleight of Hand skill checks and damage rolls with Musket. Proficient with Musket. Beveritan and Mansian as bonus languages.
der Fugger: +1+⅕ their level to Disguise Skill Checks and to Damage Rolls with Greataxe. Proficiency with Greataxe. Gernian and Polzani as bonus languages.
da Gama: +1+⅕ their level to Use Magic Device and to Damage Rolls with Arquebus. Proficient with Arquebus, Montante, Ropera. Zabyssian, and Daiju as bonus languages.
de Burgos: +1+⅕ their level to Intimidate Skill Checks and to Damage Rolls with Battleaxe. Proficiency with Battleaxe, Montante, Ropera. Barcagenian and Lampa as bonus languages.
of Tamzin: +1+⅕ their level to Perception Skill Checks and to Damage Rolls with Bill and Longbow. Proficiency with those two items. Nakolotan and Boriguan as bonus Languages.
iz Morozov: +1+⅕ their level to Knowledge (nobility) Skill Checks and to Damage Rolls with Halberd. Proficiency with Halberd. Slavarian and Tvor as bonus languages.
av Bender: +1+⅕ their level to Linguistics Skill Checks and to Damage Rolls with Hand Crossbows. Proficiency with Hand Crossbows. Krin and Tatamak as bonus languages.