Koth
Koth is a nation in northern Arvor, based in the mountains of Talon Falls. While outsiders are (literally) permitted with the proper paperwork, its centrally-managed economy is largely isolated from outside goods and services except those acquired by the government.
Structure
Koth is a centrally-managed state, through a meritocratic bureaucracy organized into commissariats. Through this bureaucracy, every citizen is tested and educated in a career deemed appropriate by the government.
Eight Commissariats
The eight commissariats of Koth are:Commissariat | Portfolio | Commissary |
Arcana | magic and alchemy | High Magus |
Architecture | construction, machinery, and physical space planning | Master Architect |
Husbandry | animals and animal products | Beastmaster |
Materials | obtaining raw materials | Master Hewer |
Protection | war, defense, and policing | High Protector |
Food | production, storage, and rationing of food | Rationer |
Pedagogy | education and examinations | Schoolmaster |
Administration | treasury and meta-bureaucracy | Treasurer |
Currency
Currency isn't used for day-to-day business in Koth. Instead, most goods and services are procured with commissariat-issued ration stamps. As an individual's skill level (as determined by their aptitude tests and work assignments) increases, they are paid an additional stipend of Kothian marks. Kothian marks are electrum coins featuring an eight-spoked wheel (the national symbol). These coins are accepted for what are considered "vanity" goods and services, and are sometimes called "wheels". Both the use of outside currency and bartering are prohibited by law. In spite of this, shadow markets have sprung up, but tend to be quickly raided by the Commissariat of Administration.Demography and Population
Education
Koth has a large and complex state apparatus for education and examination in the Commissary of Pedagogy. Within the commissary, there are teachers for all levels and trades as well as proctors who design and administer examinations.