The Party finds themselves at the Athvan Inn at the Crossroads, due to one reason or another.
The Party finds themselves at the Athvan Inn at the Crossroads, due to one reason or another.
While the party mingled around the inn, they are attacked by four husks.
The Party meets up with dockmaster Garril Ottock to accept the contract.
After learning that the founder of Athvan, Snadvida Nansne, built the lighthouse the party goes to meet with her.
After making their way through the mist, the party investigates the Athvan Lighthouse and is quite surprised with what they find.
When returning to the city after investigating the lighthouse, the party learns Snadvida has left, to the suprise of many.
Attempting to learn of what happened to Snadvida, the party meets with head librarian Curass Vogt and learns some grave news.
While his party members go off to interrogate Garril, Errato tells the gnome all they know.
When realizing that they have been set up, the party goes off to interrogate Garril Ottock, assuming that he must be in on this plot.
After interrogating Garril, his office is burned down. Rúna and Qemuel rush to save him.
When the party regroups, Royan Guards come to kill Curass and the party. A fight breaks out.
Curass informs the party that the ailment Kalistra has contracted is Dendarian Ichor.
When going to investigate Snadvida's residence, a fight breaks out with the guards at the door.
After searching Snadvida's residence, the party flees the city with a importaint chest she had.
Curass was sent out to find the previous court mage of Athvan, leaving the party on their own for a few days.
Curass returns with the famous mage Aedwen Bowman and the party talks with her about what to do with their current situation.
The party makes their way to Snadvida's lab to confront her on the curing of Kalistra.
To complete her contract with the Devil Dendar, Rúna Brynjalður peacefully executes Snadvida Nansne.
Answering the summons for Qemuel Hope in Tol Fesso, the party crosses the now clear Misty River.
The party meets Qemuel's old commanding officer, Ciala Hanali, on the banks of Tol Fesso.
Meeting up at the Misty River Tavern, the party and Ciala discuss the situation at hand.
The party accepts passage to Eastport and begins to learn about the task at hand.
Aboard the ship headed to Eastport, Ciala explains the mission to the party
A band of Drasser soldiers board the ship, but these guards are not what they seem.
After capturing some of the attackers, the party goes about questioning them on why they attacked.
The party arrives in Eastport in time to prepare and join the Gala.
Chaos breaks out at the Eastport Gala when half of the guards begin slaughtering guests. The party flees west to continue their mission.
After deciding to stay out of Varga to avoid conflict, the party decides to cross the border into Drasser and make their way to Northport.
Kira Lawson, the tavernkeep in Norwich, informs the party that the village has been under attack by a band of orcs. The party decided to investigate.
The party discusses with themselves, the barkeep Darrius, and a distraught Errato on where to begin.
The party go to speak with Osokin Murdus, the captain of the guard, about the attacks.
A long while is spent trying to figure out how to get into the catacombs under Norwich.
The party drums up a con to convince the local stonemason to show them a map of the catacombs.