Deathless Zealot

(Race, Combat)
Only the most serious wounds can stop you.
 

Prerequisites

Strength 13, Constitution 17, Orc or Half-Orc, Deathless Initiate, Deathless Master, Diehard, Endurance, Ironhide, base attack bonus +12.
 

Benefit

Whenever a creature rolls to confirm a critical hit against you, it must roll twice and take the lowest result.
 

Combat Trick

If you have a Stamina pool, the following Combat Trick may be used with this feat.
  Whenever a creature threatens a critical hit against you and neither of its confirmation rolls would succeed, you can spend 5 Stamina points to make an attack of opportunity against that creature.
 

Required For