Improved Two-Weapon Feint

(Combat)
Your primary weapon keeps a foe off balance, allowing you to slip your off-hand weapon past his defenses.
 

Prerequisites

Dexterity 17, Intelligence 13, Improved Two-Weapon Fighting, Two-Weapon Feint, Two-Weapon Fighting, base attack bonus +6.
 

Benefit

While using Two-Weapon Fighting to make melee attacks, you can forgo your first primary-hand Melee Attack to make a Bluff check to Feint an opponent. If you successfully Feint, that opponent is denied his Dexterity bonus to AC until the end of your turn.
 

Combat Trick

If you have a Stamina pool, the following Combat Trick may be used with this feat.
  You can select this feat even if you don’t meet the ability score prerequisite (Intelligence 13). You gain the benefits of this feat only as long as you have at least 1 Stamina point in your stamina pool. You can spend 5 Stamina points to increase the duration for which the opponent is denied its Dexterity bonus until the start of your next turn.
 

Required For


 

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