Soulbound Shell
This white statue of a bald human is marbled with glowing green veins of energy.
Soulbound Shell (CR 12)
Medium ConstructAlignment: Neutral
Initiative: +1
Senses: Darkvision 60 feet, Low-Light Vision; Perception +15
Speed: 30 feet
Space: 5 feet
Defense
Armor Class: 26, touch 11, flat-footed 25 (+4 armor, +1 Dex, +11 natural)Hit Points: 132 (15d10+50)
Saving Throws: Fort +5, Ref +6, Will +7
Damage Reduction: 10/adamantine and magic
Immunity: construct traits
Spell Resistance: 23
Weaknesses: cemented mind, susceptible to mind-affecting effects
Offense
Melee: mwk dagger +17/+12/+7 (1d4+1/19-20)Reach: 5 feet
Wizard Spells Prepared (CL 12th, Concentration +17):
- 6th - Beast Shape IV, Disintegrate (DC 21)
- 5th - Cloudkill (2, DC 22), Dominate Person (DC 21), Passwall
- 4th - Black Tentacles (2), Fire Shield, Shout (DC 19)
- 3rd - Fly, Lightning Bolt (2, DC 18), Stinking Cloud (2, DC 20)
- 2nd - False Life (already cast), Glitterdust (DC 19), Hideous Laughter (DC 18), Make Whole, Mirror Image
- 1st - Charm Person (2, DC 17), Expeditious Retreat, Grease (DC 18), Mage Armor (already cast), Unseen Servant
- 0 - Acid Splash, Detect Magic, Mage Hand, Read Magic
Statistics
Str | Dex | Con | Int | Wis | Cha |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | - | 20 (+5) | 10 (+0) | 13 (+1) |
CMB +16
CMD 27
Feats: Combat Casting, Craft Construct, Greater Spell Focus (conjuration), Improved Iron Will, Iron Will, Skill Focus (Spellcraft), Spell Focus (conjuration), Spell Focus (enchantment), Toughness
Skills: Craft (sculptures) +20, Disguise +16, Knowledge (arcana) +20, Knowledge (engineering) +20, Perception +15, Spellcraft +26, Use Magic Device +16
Languages: Aklo, Common, Draconic
Special Qualities: soul focus
Special Abilities
Cemented Mind (Ex)
A soulbound shell can never change its known or prepared spells.Soul Focus (Su)
The soul bound to the shell lives within a gem inside its chest. As long as this soul focus remains intact, it can be used to animate another shell, at the same cost as creating a new soulbound shell, and retains its personality and memories. A soul focus has hardness 8, 12 hit points, and a break DC of 20.Spells
A spellbound shell casts spells as a 12th-level cleric, witch, or wizard, but does not gain any other class abilities.Susceptible to Mind-Affecting Effects (Ex)
A soulbound shell is not immune to mind-affecting effects.Ecology
Environment: Any LandOrganization: solitary or workshop (1 plus 2-8 other constructs)
Treasure: standard (mwk dagger, other treasure)
A soulbound shell is the perfected version of a soulbound mannequin, allowing the soul to retain its spellcasting.
Construction:
A soulbound shell is constructed from marble, a 5,000 gp gem for the soul focus, and the soul of a willing spellcaster of at least 12th level. The creation process culminates in the death of the spellcaster, who then animates the stone shell.
SOULBOUND SHELL:
CL 12th; Price 115,000 gp
Construction Requirements:
Craft Construct, false life, magic jar, make whole, mnemonic enhancer, stoneskin; Skill Craft (sculpture Cost 60,000 gp