Spiderdraw

Alchemical Tool
Price: 40 gp
Weight:
Construction: Craft (alchemy) DC 20

Description

This alchemical fluid is viscous and clear, and it emits a strong chemical smell when exposed to air. Vermin are attracted to it and perceive anything marked with it as prey. Spiders, insects, and similar vermin gain a +5 bonus on Perception checks and attack rolls against a creature marked with spiderdraw; if these creatures have the Scent ability, they can detect a marked creature at five times the normal range, note its direction as a Free Action, and pinpoint it when it is within 25 feet.
  Drow sometimes use spiderdraw as a contact poison or Splash Weapon against opponents, allowing vermin to focus on the marked targets while the Drow retreat, regroup, or move to a more advantageous position. Washing off the spiderdraw is a Full-Round Action requiring at least a gallon of water or other suitable washing liquid; otherwise, the effects last for 1 hour.

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