Thoth

Thoth, once known as Thalatos in Unther, is the scribe and historian of the Mulhorandi pantheon. He is an intellectual deity known for academic debate and innovation.

 

Description

Thoth usually appeared as a slender Mulan male possessing the head of an ibis. He wore a linen skirt and gold breastplate, and often wore a wig. Manifestations
  The will of Thoth was often communicated through the actions and appearance of constructs, golems, and animals such as monkeys or water birds. He often drew the attention of his followers to important information through the call of an ibis or visual illumination. Engineering marvels in Mulhorand were marked by the holy symbol of Thoth in some part of their construction, signifying that the King of Knowledge was pleased by such work.
 

Worshippers

Worship of Thoth was most common among the scribes and historians of Mulhorand, but could also be found in the nations of Unther and and Murghom. He was also often considered a patron of neutral-aligned spellcasters.
  Clergy of the church of Thoth typically wore linen skirts or robes and sandals. Their shaven heads bore the concentric blue circles that signified their calling, and they carried writing utensils and parchment with them at all times. When preparing for combat, clergy of Thoth equipped themselves appropriately for the situation but avoided armor and selected simple weapons whenever possible.
  Clerics of Thoth prayed for spells at dawn.
 

Clergy

Church of Thoth Priest of Thoth
  A priestess of Thoth.
  Clergy in the church of Thoth were typically Mulan belonging to the House of Tholaunt, a house composed of mortal descendants of incarnations of Thoth himself. These individuals devoted much of their time to continual research and study, as well as spreading the knowledge obtained in this way to the people of Mulhorand.
  The center of the church of Thoth was the Arcanum of Magic, located in the city of Gheldaneth. Temples dedicated to Thoth typically served as the libraries and centers of learning of Mulhorand. These structures often incorporated and showcased grand feats of engineering and foreign knowledge in their design. Orders
  The church of Thoth ran the scribe's guild in Mulhorand, the members of which often served as record keepers and in other similar government positions.
  Order of the Ibis Feather These elite scribes directly served the pharaoh of Mulhorand. Brothers and Sisters of the Quill These priests and wizards were charged with retrieving and protecting the secrets of their nation in the lands beyond Mulhorand's border.
 

Rituals

The holy symbol of Thoth was the first thing depicted on any document created by a member of his clergy.
  Ceremony of Introspection To symbolize their dedication to pure understanding, the clergy of Thoth fasted and bathed in cold water on the days of the summer and winter solstices.
 

Relationships

Thoth was an elder member of the Mulhorandi pantheon, and considered Horus-Re, Isis, and Osiris to be close allies. He also forged favorable relationships with Azuth, Deneir, Gond, Oghma, Mystra, and Savras. Only Set and his followers were seen as true enemies of Thoth, though he was known to intervene in the actions of the Red Wizards of Thay as well.
  Thoth felt indifference towards the rest of Faerun's deities of magic. Unlike Isis he held no strong feelings towards the Shadow Weave, viewing it simply as a foreign tool for magic and nothing more.
 

History

Thoth and Oghma were engaged in friendly competition to determine who could gain the most followers in the nation of Unther.
  During the Second Sundering, Thoth and other deities from the pantheon returned in the form of demigods and led the Mulhorandi uprising against the Imaskari, in a manner similar to how the Chosen manifested in other regions. As of 1489 DR, Mulhorand was led by the returned pantheon, who temporarily set their differences aside for the good of the Mulhorandi people.
 
 

Thoth

Intermediate deity

Basic Information

Titles
Lord of Magic
Scribe of the Gods
Knower of All Secrets
Keeper of Knowledge
King of Knowledge
Protector of Murghôm

Pantheons

Serves

Attributes

Alignment
True Neutral

Symbol
Ibis head below an ankh

Realm

Portfolio
Invention, Knowledge, Neutral Magic, Scribes, Secrects

Favored Weapon
Knowledge Keeper (quarterstaff)

Following

Worshippers
Loremasters
Scribes
Magic item crafters
Wizards

Alignments
NG, LN, N, CN, NE

Domains
Artifice (Alchemy)
Knowledge (Education, Memory)
Magic (Alchemy)
Rune (Language, Legislation)

Favored Aspects

Animals/Plants
Ferrets
Monkeys
Non-poisonous insects
Raccoons
Sparrows
Water birds
Weasels

Monsters
Golems

Minerals
Clear and translucent gems of all kinds

Colors
Gold
White

Manifest- ations
Radiance outlining a page, The distant cry of an ibis

Children

Contents


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