Grand Dutchy of Gottfried

Maps

  • Hookerhill Keep
  • Village Fal
Founding Date
884 BE
Type
Geopolitical, Country
Capital
Alternative Names
Gottfried
Demonym
Terre
Leader Title
Family Leader
Government System
Monarchy, Absolute
Power Structure
Feudal state
Economic System
Market economy
Official State Religion
Subsidiary Organizations
Location
Official Languages
Related Ranks & Titles
Related Species
Ruling Structure
- Grand Duke Geoffry IV
  • Grand Dutchess Bianka
  • Court Wizard Ghislain
  • Curia Regis (advisor, RHM): Phillip Batteux
  • Military Commander: Ashton North
  • Science Advisor: Thomas Fulton
  • Trade Advisor: Spencer Darington
  • Foreign Advisor: Ethel Sutherland
  • Foreign Relations
    Resources

    Bonus Resources

    Bonus resources are the most frequently found type of resource, and they are the most versatile in a strategic sense. They provide food, production, or money, benefiting a nearby city, and they can be improved for even greater benefits.
    • Copper (+2 money) (mining) (mine)
    • Cattle (+1 food) (animal husbandry) (pasture)
    • Deer (+1 production) (animal husbandry) (camp)
    • Sheep (+1 food) (animal husbandry) (pasture)
    • Stone (+1 production) (masonry) (quarry)
    • Wheat (+1 food) (pottery) (farm)

    Luxury Resources

    Luxury resources are commodities highly prized by Citizens, and their availability helps increase Citizen happiness by granting Amenities. Most Luxury Resources are provided by the land, and you can access them by improving a hex/tile that contains the resource or even founding a settlement on it (provided you've access to the technology necessary to improve it). Some, however, are exclusive products of specific city-states and may only be obtained via them. Yet others are the lifework of Great Merchants, who you will need to attract to your settlements in order to access the resource.
    • Amber (+1 culture)
    • Citrus (+2 food) (plantation)
    • Coffee (+1 culture) (plantation)
    • Cotton (+3 money) (plantation)
    • furs (+1 food, +1 money) (camp)
    • Gems (+2 money) (mine)
    • Honey (+2 food) (camp)
    • Jade (+1 culture)
    • Silver (+3 money) (mining) (mine)
    • Truffles (+3 money) (camp)

    Strategic Resources

    Strategic resources re those that are important from a military standpoint. They also provide some bonuses, but more importantly, when the relevant hex/tile improvement is built on them, they provide access to vital materials which allow you to build important military units.
    • Horses (+1 production, +1 food) (pasture)
    • Iron (+1 Science) (mine)
    • Lumber (+1 production) (lumber mill)
    • Coal (+2 production) (mine)

    Articles under Grand Dutchy of Gottfried


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