The Eildroh Inn is one of the many buildings in the Bronzeford Library, mostly known as the Black Market, that are located in
Giazia - EN. Everyone around Aurin knows that Giazia is also known for being the capital of the Black Market and home for thieves, smugglers, and outlaws. But it is also where you go when you need help to do something outside of the law and the Guardian's watchful eyes. One of those places where you would go to in Giazia for that is The Eildroh Inn.
History of the Inn
During the rebellion in Giazia during the year 243 E.M (After Magic), people needed a secret place to sell stolen objects and smuggle them under the nose of the law. The people in the capital, Gigarzia, turned the Bronzeford Library into the Black Market. Today, every area of the building is a place of trade, thieves, smugglers, and travelers. You can find a market in the building and different shops and stores. Most of those stores and shops started during the rebellion. One of the inns that have been there since the uprising is The Eildroh Inn. It was founded because the rebels needed a safe place to sleep where no one would suspect them.
The inn was founded by a guild of smugglers who called themselves Eildroh. Eildroh means second chance, and for them, the guild is a second chance. It was created during one of the most uncertain times in Giazia's history, turning the whole country into the Black Market. It started personally for them to be a safe place during the rebellion, and they later extended into an inn, a secret information place, and a smuggler organization. After the uprising, they decided to keep the inn as an inn, but they have a secret place in the inn that only the guild knows about. Their guild emblem is a dice that shows the number two, symbolizing their guild name, the guild, and the inn's historical impact on the guild.
"We live in uncertain times, but this inn will be our safe place. Here, we will rote ourselves, and when this rebellion is over, we will still have work because no one knows the ins and outs of doing something illegal like we do. Mark my words, we are the gatekeepers of the smuggler routes. This inn will be our Eildroh."
The Eildroh guild has run the Eildroh Inn since it was founded. Almost everyone in the guild works at the inn; some only have unique jobs outside to check the smuggler routes or get information. But most of the guild works at the inn, either in the kitchen, bar, or at the game tables; some even work as bards, and others clean. However, they all listen to any information they can get when they walk around the inn and the streets.
The Eildroh Inn today
Today, The Eildroh Inn is where people gather to eat lunch, dinner, or breakfast and drink with fellow thieves, friends, smugglers, merchants, and sailors. They even have bards that come in and play on some nights, and occasionally, they have bard contests. Every Friday, they have
Maotl Cards competitions where you can win a lot of money, but if you are caught cheating, you better run. Trying to trick many thieves and outlaws who know the ins and outs of the whole city is not a good idea.
In the inn, you can always find information about anything you seek in the capital. They know everything in the streets and are still the only guild that knows every smuggler route around Giazia. If you know who to ask in the inn, you can find someone in the guild who knows about some secret routes around Aurin. Most of them have done work outside of Giazia to study and learn about different routes around Aurin. They also check on the routes regularly to see if they are still safe to take or if they are more guarded than last time.
The people working at The Eildroh Inn can get their hands on almost any object and information. They take payment, but you must pay them discreetly; they live in a country filled with thieves and outlaws. Their guild code is
. Suppose there is no way to make one. Some of them are melends, but most are regular people who grow up in Giazia. They don't always take money as payment. Sometimes, it can be a bet they lost or someone trading for information.
The staff at The Eildroh Inn are still only the guild members of The Eildroh Guild. Throughout the generations, they let the younger members of the guild work at the inn, and when they are older, they are allowed to follow an older and more experienced member out to check the smuggler routes. New staff members must be accepted into the guild before anyone can work at the inn. They don't trust just anyone with the inn. Most of the members of the guild work at the inn and keep an eye out for thieves trying to steal from them or their guardians. They don't want to mess with the law, even if they work with illegal stuff. They also keep an eye out for any information that could be useful. The inn still serves food to people experiencing poverty and orphans around the capital, and if they try to pay them, they don't take it. It is the only time they don't want payment for their work or information.
In the inn, you will always find people either drinking, eating, playing games or someone who flies from the angry thieves they tried to trick. But one rule in The Eildroh Inn that everyone follows is no fights inside. If you are going to fight someone, you must do it outside. The only reason they aren't taken down by
The Magic Council is that sometimes Guardians ask for help or information.
"You know the deal Guardian; you must pay me like everyone else. Just because you think you stand over the law doesn't mean I will do you any favors. Pay first, then information.
The Eildroh Inn is also known for its food. You can smell it as soon as you enter the Black Market. They cook local food from their
Jahix Culture and local food specific to Giazia. Their food includes fish, noodles, rice, pork, and chicken. They have fruits and vegetables that grow around the islands of Giazia. Some are imported from
Long Xae. Their foods also have a lot of herbs that you can eat that are healthy for you. The herbs are something that they have used since the rebellion when they founded the inn. It was because their food was something that some of the people only got to eat, even orphans, so the guild leader wanted them to eat something healthy, too. So, the guild healer gave the chef of the inn some herbs that you can eat and are suitable for you to cook with.
They even made some of it into healthy candy and different pastries that they serve for someone's birthday. Many other people visit the inn daily. It can be melends and Guardians from
The Magic Council, traveling pirates, bards, dwarfs that want to see if they have any luck with the
Maotl Cards, sailors, merchants, elves, orcs and people that just need information. The inn is rarely empty, and it is seldom quiet. Is it always some laughter, cheers, music, or sounds of dice or cards being dealt that come from the place? Some think it makes it hard for the guests at the inn to sleep, but the walls dampen most of the noise.
The Inn's Architecture
Because the Bronzford Library used to be a library and still has the outer structure of one, the inn only has one upper floor. The inn is built in light wood, and everything in the inn looks like a mixture of luxury and simplicity. They use both
Melgra and lights to light up the place. If someone of the
Crehe Culture stays at the inn, they place melgra plants in their room instead of fire-lit candles or lanterns.
The floor is the library's stone floor, at least on the bottom floor. The upstairs floor is of darker wood. There are windows around the inn, but most of the windows look out at the library turned into a Black Market. If you are lucky, you have a window that is part of the Bronzford Library's structure and can see the streets of the capital, Gigarzia. However, only one wall of the entire inn is made of stone, and the stone wall is part of the Bronzford Library's structure. When they built the inn, they used one of the walls as the back of the inn, and the roof is the library's upper floor. They did not have enough supplies to build an actual roof.
In the inn, around the tables, you can see some rugs that the guild has "bought" themselves. There are two doors into the inn; the first is the main entry, and the other is the backdoor that only the guild members know about. At the entrance, there are about thirty-five rooms for guests. Some have double beds, others have single beds, and some have more than one bed. Outside, they also have a stable, even though most people choose to have their horses at the stables on the bottom floor of the Bronzford Library.
When you walk inside the inn, a list of rules and the week's menu hang by the wall for everyone to read.
"The rules here are simple: read them, and you won't get into trouble."
The inn looks smaller on the outside than it does on the inside because of the open floor plan and the high roof. The scene for the bards is a big scene right in front of the bar. There are many round tables around the inn for gameplay and eating by. In the inn, there are many wooden pillars that are perfect for someone to blend in with when they don't want to stick out.
There is one secret room in the inn where the guild leader lives. They store every kind of information there, such as maps of the smuggler routes, stolen objects, and even secret recipes.
Rumors
As one of the oldest inns in the Black Market, it has faced many rumors, mostly jealousy. No other inn at the Black Market is as successful as The Eildroh Inn. Some rumors say that the inn is still running because of an old deal the guild leader did during the rebellion that changed Giazia into what it is today. Others say that the staff at The Eildroh Inn cheats at game night, and there are a lot of rumors of what kind of treasures the guild keeps at the inn, but no thief outside of the guild has ever been successful enough to find it. Some rumors say that one of Aurin's most famous bards
Lucill Sage played there, but no one believes that one to be true.
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