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Revolutionary

You are certain that some aspect of your life would be much better if there was a change in the governing philosophy. You actively foment change in your community. You may want to dispel the noble classes and redistribute their wealth to the people. You may believe that your ruling body is too egalitarian and would function better in the capable hands of one individual or family. In any case, regardless of the circumstances, you are one of these revolutionaries, and your experience fighting the good fight against the powers that be has shaped who you are.   Skill Proficiencies: Two of your choice from History, Intimidation, Persuasion, and Religion   Languages: One of your choice   Tool Proficiencies: Calligrapher's supplies   Equipment: A set of common clothes, several leaflets concerning your cause, a written manifesto, a hammer and six nails, and a pouch containing 10 gp.  

Feature: Siblings in Arms

No revolution is fought alone, and as such, those who are part of your cause tend to work together and help each other whenever they can. You’re all in this mess together, after all, right? When dealing with fellow members of your revolutionary movement or those you have persuaded to join your cause, you can expect them to provide you with at least basic aid, such as a meal or two, a place to hide or sleep, temporary shelter from your common enemies, helpful information or advice, and maybe even basic weapons or other simple supplies. The GM decides just how helpful each instance of this feature is on a case by case basis, but typically these compatriots will be reluctant to risk their lives for you without some other compelling motive.  

Suggested Characteristics

Some questions to consider when determining how this background applies to your character: Who is the leader of your movement? Is it you or someone else? What is your relationship with other members of your cause like? What are you willing to do for the cause? What will you do once your cause succeeds? Or has it already won its fight? Or did the revolution fail? What is the revolution you belong to ultimately trying to accomplish?   You should also consider what caused you to take up the role of an adventurer. Did you come to be a revolutionary somehow along the way as you adventured? Or were you involved in a revolution first and then fell into the life of adventure as you pursued that course?

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