Arctrain
The Arctrain is a marvel of magical engineering, running on a system of enchanted pylons that create a track of magical energy that the train runs on. The track runs across the vast and treacherous expanse of the Span, offering a safe and swift passage for those who can afford it. The train itself is a sleek and modern miracle, with luxurious carriages outfitted with plush seating, elegant dining cars, and private compartments for the most discerning of passengers. The Railroad has become a symbol of status and prestige, with many of the upper class favoring it as their preferred method of travel. Despite its many comforts, however, the Railroad is not without its dangers, with many dangers lurking in the untamed wilderness of the Span that threaten the safety of its passengers.
Distance and Cost
The Arctrain can cover 60 miles in one hour, comfortably and up to 90 if pushed. Making it the fastest overland travel besides using the waypoints in Bastion. A ticket will run a passenger 25 gold per hour that they would need to ride the train. From end to end, the Arctrain Track is 360 miles. Going from Epock to Ironclad would take 7.5 hours with stops and cost 150 gold per passenger.Time of the Train
If you wish to ride the train, you must purchase a ticket at the local stations in Epoch, Moonstone, Thunderstone, Driftwood, Rosewood, Eldergate, Waveshire, Silverhaven, Vespera, or Ironclad. The trains leave the station inCompartements
When purchasing your ticket you are granted a holding area large enough to hold one horse, an overhead large enough enough for 4 cubic feet of gear. Weapons and gear are allowed to be carried on the Arctrain, but pulling your weapon is punishable by a 500 gold fine, and up to 2 years hard labor. Nothing larger than a backpack can be carried on your person at anytime. You may pay for extra storage at a cost of 10 gold per cubic feet.
The Artificer's of Epoch the Arctrain and the railway nearly 100 years ago. It is thought to be the safest form of travel in the Span