Gambling

TetraDice   2 or more players come together, up to 4 in total. Rules are simple. Roll 4 die, and reroll periodically throughout the turns. Multiples of the same number count count as multiples of teh number shown.   Example 1. So, if you have a 9, 4, 4, and 1 showing you say each of those 4s are worth 8 points, making your total points 26.   Example 2. At the end of the game you are left with 5, 5, 5, 2. You have three 5s showing, meaning they are each worth 15 points, giving you 47 points.   At the end of the game the person with the most points wins.   Round 1
Each player antes a magical item worth an amount determined by the players. Customarily this is a scroll. All players roll 4d10 in full view of the other players and display their totals.   Round 2
A player can choose to reroll 1 die in secret under a goblet. But, to reroll you must ante another magical item, customairily this is a Weapon, armor, or wand. The reroll is kept hidden from the rest of the table.   Round 3
A player can choose to reroll 1 die in secret under a goblet, this cannot be a die already under the goblet. But, to reroll you must ante another magical item, customairily this is a ring, staff. The reroll is kept hidden from the rest of the table.   Round 4
A player can choose to reroll 1, or both secret die under the goblet. But, to reroll you must ante another magical item, customairily this is a wonderous item. At the end of this round, all dice are shown and points are tallied.   Draw?
In case of a draw for the winner, then one round is played and the highest point wins.   Item Cost
Armor
7,000 gp
Weapon 9,000 gp
Potion 425 gp
Ring 18,000 gp
Rod 23,000 gp
Scroll 900 gp
Staff 20,000 gp
Wand 8,000 gp
Wondrous Item 25,000
  Item
1-5 Mundane
6-25 Minor
25-74 Medium
75- 99 Major
100 - Double the bonus where it can be.   Shock Lizard
Last Bastion Homepage