Casting words

The use of the actual casting words is an optional feature to give the casting some continuity if the DM or players actually want to role-play the casting, it can also be used to give hints as to what spells are being cast. How it is used it up to the DM.     Form: (Metamagic) Circle of spell(spell level), Element/Effect, Target (High draconic casting includes color, texture, & other adjectives) Examples: Trall Ignar Carcoon (fireball), Uux Arst Delamr Hold Person (single), Trall Arst Horshal (hold person 3rd, two targets)  

Targeting Words

Target Word
Single target Arctoren
Self Delmar
Chain Horshal
Burst Carcoon
Aura Xal
Cone Crol
Cylinder Sprel
Single Target: Spells that affect a single target such as firebolt. Self: Spells that affect the caster alone. Chain: Spells that can be linked to other targets such as higher-level casts of Hold Person. Burst: Spells that explode from a point such as fireball Aura: Spells that have a persistent or at the time of casting affect creatures within a radius off the target. Cone: Spells such as burning hands or cone of cold. Cylinder: Spells such as Sleet Storm  

Spell circles (levels)

Circle Word
1st Mar
2nd Uux
3rd Trall
4th Torv
5th Orntz
6th Strellzen
7th Adorish
8th Crelcha
9th Draxstal

Metamagic

Metamagic Word
Empower Eldran
Quicken Tiin
Twinned Trel
Subtle *
Careful Cortiss
Distant Uldred
Extended Drast
Heightened Mulfren
*Subtle None, no verbal component.    

Effects

Effect Word
Acid Eros
Cold Entrop
Fire Ignar
Lightning(Air) Strix
Poison(Earth) Ersur
Thunder(Sonic) Cachoph
Force Arc
Necrotic Profas
Radiant Celest
Hold Arst
Charm Sedur
Phantasm Gheist

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