Alchemy
Effect
Alchemy allows the use of the following spells when using quartz Runic Charges.
Poison:
Applies the Poison effect to a weapon.
The next 3 weapon blows will strike with Poison and reduce the target’s Bleed Count by half if struck to an unarmoured location or ingested (does not stack)
Uses 1 Runic Charge
Range: Touch
Required Vocals: “By the power of the Runes, I Poison this weapon!”
Disease:
Applies the Disease effect to a single location, preventing the character from receiving any form of healing in the affected location until cleansed.
If ingested, the affected location is considered to be the chest.
Uses 1 Runic Charge
Range: Touch
Required Vocals: “By the power of the Runes, I Disease this [specified location]!”
Cost:
3 Points
Prerequisites:
Profession: GhodiMay be selected as free skill choice when purchasing Ghodi