Realms of the Dead
General Summary
June 29-June 30 - Sam the Iridiumite, Siobhan Wrathburn, Amaterasu
The party headed out southwards, seeking to explore the southern escarpment that others had spotted during their travels. They made their way past Jernevar, where there were seemingly only a few undead still awakening and heading to work in the Risen Mine, the majority having been put down by Perrin, Ladybird, Wags, and Sam previously.
They traveled down the road further south. The road continued east, deeper into the hills, but a fork went south, towards a broken bridge that once crossed the river. Seeing the ruins of the bridge, and the road heading south beyond, they decided to cross the river and continue towards the escarpment. Ammy wove a bridge out of reed, driftwood, and stone from the ruins, and the party crossed, though they could tell that the bridge wouldn't last very long once Ammy stopped concentrating on it.
Moving south, they spotted a chupacabra watching them from the sands, but it reconsidered attacking due to the fact that the only real prey it could spot was Siobhan and Marcus... with Ammy and Sam guarding them.
Continuing further, they found a waymarker labeled Ainemark, and spotted the ruins of a town, with only three buildings standing mostly intact - a nordic stavechurch, a grecian temple, and a stone longhouse. The rest of the town - likely home to ~300 people when it was occupied - had been reduced to foundations and crumbling stone and mudbrick walls. Sam scanned the area with tremorsense, and detected a faint shifting coming from a direction that included the stavechurch and longhouse.
Investigating the stavechurch, they found a statue of Tir, which formerly had a silver hand, now long-since looted. The temple itself was without anything of value except for the bas-reliefs on the walls, which would require a great deal of effort to extract and transport back to Bridgetown. Sam scanned again with tremorsense, and detected another scraping sound from the direction of the nearby market square and the longhouse beyond it.
They sifted through the market square, which had been covered in silt, but found nothing of value. Sam, while using tremorsense to sift through the dirt, detected a sudden burst of movement from inside the longhouse in response to the vibrations he was creating. The group took a moment to buff up, and moved to investigate.
The longhouse was in remarkably good repair, with only a single hole in the roof, though it had sunk into the ground a bit, and the silt from floods of years past had piled up deeply. After poking their noses into the doorway, a figure burst out from behind a collapsed bookcase - a purple/green-skinned undead with pronounced fangs, inch-long talons, and a tentacular tongue.
After Sam immobilized the ghoul, and Siobhan charmed her, she simpered and whined, maddened with hunger, until the party fed her, first on jerky and then on a goat they hunted down. After she had fed, her insane ramblings became slightly more intelligible, and the party began to question her. While not all that they gathered could necessarily be trusted, what they were relative certain of was this:
The ghoul's name was Sasgavek, and she had once been an orc of the Wandermine Tribe, living in hills atop the escarpment near a city called Rithnir Venz, where more orcs lived. She had been "chosen" by a ghoul named Garslov, who turned her. This was apparently supposed to be a good thing, but then she got sick, and had to run away. She came to Ainemark because it was once a town, and should have a graveyard where she could feed, but there were only scraps of wet and moldy bones to be found in the ground here, and by that point she was too weak and slow to hunt any of the nearby fauna.
After getting all they could out of her, and well aware that the charm would wear off within a day, the party decided to put the poor thing down as mercifully as possible, and a blast of coherent radiation from Sam to the back of the head killed her without any chance to feel it. Then they buried her, with Sam digging the grave, Siobhan doing what rites she could, and Ammy growing a blanket of flowers over the grave.
The longhouse itself held a few gold and silver trinkets, and a logbook that seemed to be the journal of one of the town's mayors. It contained a number of historically interesting things:
- references to trade caravans coming north from "Malekar"
- the name "Halirgard" referring to the lands across the bridge to the west
- references to dwarven traders and craftsmen associated with a place called "Taigh'Mor"
- the word "Vechen" used to describe the nation(?) that Ainemark belonged to
- references to the "Magistrate of Jarnengat" as the person taxes were paid to
Rewards Granted
Mithril Cache
Report Date
07 Dec 2018
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