Abbatuor

Once considered to be a part of Aerenwe, Abbatuor fell into ruin about the same time that eastern Diemed was depopulated. The Aerenwean rangers patrolled this area at infrequent intervals for hundreds of years before their diminishing numbers forced them to give up their patrols. When Daen Roesone returned to this area, Abbatuor was a haven for outlaws and cutthroats of the worst kind, and dangerous brigands and monsters still lurk in the forest's deeper reaches.

Demographics

The population is largely human (60%), with smaller numbers of halflings (5%), elves (10%), dwarves (5%), gnomes (2%), half-elves (10%) and half-orcs (8%). The Port city is very diverse.

Government

a criminal operation. loyal to the Baron, when he is looking.

Infrastructure

The chief town of Abbatuor is Abbadiel, a small settlement and port at the mouth of the Spider River. Abbadiel was once a notorious pirates' haven, but now it's home to more fishermen than buccaneers. Several of Abbadiel's more ambitious merchants have begun to log and clear the surrounding land, despite bitter debate over any kind of logging in the Erebannien. The land within five miles of the river has already been cleared (and a good deal of forest has been trimmed within 10 miles), making an odd "break" in the Erebennien until the forest resumes again on the other side of the Spider River in Ilien. Abbadiel is becoming an important port along the Southern Coast, and it still has a reputation as a place where customs inspections can be avoided for the right price. The road known as Talmoere's Pike leads from Abbadiel to Talmoere's Ferry, a trading post and crossroads near the border with Duerlin. It costs 2 coppers a head to use the Pike, or 5 for a horse or wagon. The ferry is a little more expensive. The Spider River's about half a mile wide at this point, and a crossing costs 5 cp per head, plus 1 sp per mount or axle of a wagon. Talmoere's Ferry and Talmoere's Pike were built by an ambitious fellow more than 30 years ago; his family still owns and operates them both. A rough trail south of Talmoere's Ferry leads east for nearly 20 miles to the freestead of Bardenhold. Old Nae Barden is the head of a clan of almost 30 Bardens, plus more than 50 other folk. When none of the baron's men are around, they trade with any outlaws or smugglers who happen by. There are a few more settlements along the Spider and Talmoere's Pike, but there are no human habitations more than 10 miles from the river; the rest of Abbatuor is the flourishing Erebannien, and only a few outlaws and foresters choose to live there.
Type
State
Population
20000
Location under
Included Locations
Owner/Ruler

Articles under Abbatuor


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