Gale Hurákani
Your body is mostly air, with only a small amount of water. You can use your airy form to propel yourself or small objects around you. Your winds grant you a +2 circumstance bonus on Athletics checks to High Jump or Long Jump, and you gain telekinetic projectile as a primal innate cantrip. The cantrip is heightened to a spell level equal to half your level rounded up. You gain the trained proficiency rank in primal spell attack rolls and spell DCs, and your key spellcasting ability is charisma.
Genetic Ancestor(s)
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