Metallic Dragonborn

Lore

Metallic Dragonborn are distinguished by their shimmering scales and noble nature, reflecting the virtues of metallic dragons. With scales in hues of brass, bronze, copper, gold, and silver, these Dragonborn embody honor, wisdom, and strength. They possess a natural affinity for elemental magic, derived from their connection to metallic dragons, and use their powers to protect and uphold justice.   Despite their often noble intentions, Metallic Dragonborn are still viewed with a degree of distrust by the common masses due to their draconic heritage. However, students of history recognize the crucial role they played in the God War, where they fought against those who sought to free Tiamat. This legacy earns them respect among scholars and those familiar with their true history, although their presence remains incredibly rare in society. Among all Dragonborn, they are the most likely to be seen in civilized society, but even then, their appearance is uncommon.

Physical Characteristics

  • Height: 6 to 7 feet tall.
  • Build: Strong and robust, with an imposing presence.
  • Scales: Brass, bronze, copper, gold, or silver.
  • Eyes: Bright and reflective, often matching their scale color.
  • Horns and Frills: Prominent horns and frills, adding to their majestic appearance.

Society and Culture

Metallic Dragonborn typically form communities centered around principles of justice, honor, and protection. They are known for their strong sense of duty and often take on roles such as scholars, strategists, and defenders. Their societies value wisdom and integrity, with leaders chosen based on their ability to lead with honor and fairness.   Within their communities, Metallic Dragonborn emphasize the importance of learning and growth, encouraging younger members to seek knowledge and develop their skills. Although they are generally more socially integrated than their chromatic and gem counterparts, they maintain a strong sense of identity and pride in their ancestry.

Key Aspects

  • Elemental Affinity: Natural resistance and control over elemental forces.
  • Honor-Bound: Strong sense of justice and duty.
  • Community-Oriented: Valued for their role in maintaining safety and order.
  • Historical Significance: Known for their role in the God War against Tiamat.

Relations with Other Races

Metallic Dragonborn are often met with a combination of respect and suspicion. While their noble heritage and dedication to the greater good earn them admiration from some, their draconic lineage can cause wariness among the general populace. To overcome this distrust and improve their reputation, Metallic Dragonborn often take on roles that allow them to positively impact society, such as protectors, advisors, and educators. Through their commitment to justice and community welfare, they work to build trust and forge strong relationships with other races. Although they are the most likely of all Dragonborn to be found in civilized society, their appearances remain rare, making them a unique and intriguing presence.

Common Traits and Abilities

  • Breath Weapon: Replace one attack with a 15-foot cone of elemental energy (Dexterity save, DC = 8 + Constitution modifier + proficiency bonus). Deals 1d10 damage (2d10 at 5th level, 3d10 at 11th level, 4d10 at 17th level), half on a save. Usable a number of times equal to proficiency bonus; recharges on a long rest.
  • Draconic Resistance: Resistance to the damage type associated with their metallic ancestry (e.g., fire, cold, acid).
  • Metallic Breath Weapon: Starting at 5th level, replace one attack with a 15-foot cone of energy (Constitution or Strength save, DC = 8 + Constitution modifier + proficiency bonus choose one of two effects:
    • Enervating Breath, which causes incapacitation until the start of your next turn.
    • Repulsion Breath, which pushes enemies 20 feet away and knocks them prone; usable once per long rest.

Race Traits and Abilities

  • Age: Mature at the same rate as humans; lifespan up to 80 years.
  • Size: Medium (6 to 7 feet tall).
  • Speed: 30 feet.
  • Breath Weapon: Replace one attack with a 15-foot cone of elemental energy (Dexterity save, DC = 8 + Constitution modifier + proficiency bonus). Deals 1d10 damage, increasing to 2d10 at 5th level, 3d10 at 11th level, and 4d10 at 17th level, half damage on a successful save. Usable a number of times equal to proficiency bonus; recharges on a long rest.
  • Draconic Resistance: Resistance to the damage type associated with their metallic ancestry (e.g., fire, cold, acid).
  • Metallic Breath Weapon: Starting at 5th level, replace one attack with a 15-foot cone of energy (Constitution or Strength save, DC = 8 + Constitution modifier + proficiency bonus choose one of two effects:
    • Enervating Breath: Incapacitates targets until the start of your next turn.
    • Repulsion Breath: Pushes targets 20 feet away and knocks them prone.
    • Usable once per long rest.
  • Languages: Common, Draconic.
Encompassed species

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