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Orcs

  Hundreds of years ago Orcs and Goblins were cast out of their ancestral homes in Coilhallan by the Elves. They became the first races in the world to be seafaring and to settle in what is known today as The Free Isles. Prejudice towards them have mostly vanished in today's age, with many Orcs now living back in the lands of Coilhallan that their ancestors once did. Orcs' intimidating frame lends them to being naturally-gifted warriors; however many pursue all sorts of other roles including witches, navigators, and priests.  

Character Stats

  Ability Score Increase. Your Strength score increases by 2 and your Constitution score increases by 1.   Age. Orcs reach adulthood at age 18 and live up to 70 years.   Size. Orcs are usually over 6 feet tall and weigh between 230 and 280 pounds. Your size is Medium.   Speed. Your base walking speed is 30 feet.   Darkvision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.   Aggressive. As a bonus action, you can move up to your speed toward an enemy of your choice that you can see or hear. You must end this move closer to the enemy than you started.   One with Nature. You have proficiency in two of the following skills of your choice: Animal Handling, Insight, Intimidation, Medicine, Nature, Perception, and Survival.   Seafaring Culture. You have advantage on rolls involving Swimming, Sailing and Navigation.   Languages. You can speak, read, and write Common and Orc.

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