Shyrr
Even before the events of the Claiming, numerous cities
within Ios were abandoned to an extent that would have
been shocking to outsiders had anyone from the outside been
able to make their way into the isolated and increasingly
xenophobic nation. Stricken by centuries of calamity, riven
with internal conflicts, and depopulated by its population’s
declining birth rate, much of Ios had already fallen into ruin
before the deaths of Scyrah and Nyssor
Such was not the case in Shyrr. Located near the geographic center of Ios, the elven nation’s capital city was home to both the Iosan’ last surviving god and the Consulate Court, which was the center of the nation’s political power. Secure and prosperous, Shyrr was protected by both natural barriers and considerable military might, including the devout soldiers of House Silowuyr, who were sworn to defend the capital until their dying breath.
Shyrr’s architecture was once some of the most impressive in all of Ios. Its buildings were cut from huge blocks of gray marble, many of which fit together so cunningly that their seams were impossible to detect. The elven capital was once known as the City of Lights due to a cunning arrangement of globes filled with long-burning alchemical mixtures that not only illuminated the streets but also changed colors throughout the day, thereby serving as a timekeeping device.
Many of these globes are still maintained today, and some of the glimmering runes carved into many of the city’s buildings still shine with arcane power, but the city’s dilapidated condition is a reminder of the plight of all of Ios. Many globes are broken, and those who attend to their maintenance and filling are, without fail, soulless elves who go about their duties with blank precision. Several regions of the city have fallen into disuse, and some have even been encroached upon by strange things from the surrounding forests.
For centuries, Shyrr’s population enjoyed a very active nightlife, and the elves who thronged the city’s streets from dusk until dawn were nearly as numerous as the crowds that lined its roads during the day. These days, however, Shyrr is nearly a ghost town during the day but comes alive—at least by comparison—when the sun goes down.
One of the few cities in Ios whose Eldritch population rivals that of the soulless, Shyrr is still the seat of Iosan government, but it is the capital of an eerie and depopulated nation that exists as a strange reflection of what it was. The transformed remains of the Consulate Court continue to meet in the halls of the Consulariat and maintain their falythi, the palatial estates dotted throughout the city. Proximity to one of these buildings is the only guarantee of safety in modern Shyrr, for many of the surrounding regions of the metropolis have been abandoned to creeping things best not encountered in daylight or darkness.
Such was not the case in Shyrr. Located near the geographic center of Ios, the elven nation’s capital city was home to both the Iosan’ last surviving god and the Consulate Court, which was the center of the nation’s political power. Secure and prosperous, Shyrr was protected by both natural barriers and considerable military might, including the devout soldiers of House Silowuyr, who were sworn to defend the capital until their dying breath.
Shyrr’s architecture was once some of the most impressive in all of Ios. Its buildings were cut from huge blocks of gray marble, many of which fit together so cunningly that their seams were impossible to detect. The elven capital was once known as the City of Lights due to a cunning arrangement of globes filled with long-burning alchemical mixtures that not only illuminated the streets but also changed colors throughout the day, thereby serving as a timekeeping device.
Many of these globes are still maintained today, and some of the glimmering runes carved into many of the city’s buildings still shine with arcane power, but the city’s dilapidated condition is a reminder of the plight of all of Ios. Many globes are broken, and those who attend to their maintenance and filling are, without fail, soulless elves who go about their duties with blank precision. Several regions of the city have fallen into disuse, and some have even been encroached upon by strange things from the surrounding forests.
For centuries, Shyrr’s population enjoyed a very active nightlife, and the elves who thronged the city’s streets from dusk until dawn were nearly as numerous as the crowds that lined its roads during the day. These days, however, Shyrr is nearly a ghost town during the day but comes alive—at least by comparison—when the sun goes down.
One of the few cities in Ios whose Eldritch population rivals that of the soulless, Shyrr is still the seat of Iosan government, but it is the capital of an eerie and depopulated nation that exists as a strange reflection of what it was. The transformed remains of the Consulate Court continue to meet in the halls of the Consulariat and maintain their falythi, the palatial estates dotted throughout the city. Proximity to one of these buildings is the only guarantee of safety in modern Shyrr, for many of the surrounding regions of the metropolis have been abandoned to creeping things best not encountered in daylight or darkness.
Alternative Name(s)
City of Lights
Location under
Included Organizations
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