Charm Animal
Causes a target animal to treat the caster as a friend. The spell costs 1 magic point for every SIZ 5 points of the animal, and lasts for 24 hours. After this time, the animal remembers nothing of its previous friendliness. The spell does not allow supernatural communication between the caster and the animal but, instead affects the animal’s behavior. The animal cannot be used to run errands or engage in combat, as these acts require complicated direction that the caster cannot impart. However, friendly animals will share their warmth during sleep, and those that are normally predators will share hunted game.
Goodwill of the Forest, The Traveler’s Touch.