Investigator creation follows a few simple steps laid out below. Within the list there are links to articles describing each aspect of the creation process in a bit more depth. The final step does not have its own article and is described further on this page.

Perhaps you can find inspiration in the Library



Finalizing You Investigator






Cash and Assets

The following amounts, in US dollars, denote the wealth of the investigator. Cash is readily available on hand, whereas wealth that is tied up in assets can only be spent if time is taken to realize the capital. Cross-reference the character’s Credit Rating to determine the available cash, assets, and spending level.

There is no requirement to make any account for accommodation, food, or incidental travel expenses so long as an investigator’s spending falls within the bounds of his or her living standard (such day-to-day ongoing expenditures are already taken into account in the investigator’s cash). Refer to the spending levels below if the investigator wishes to make more significant purchases.





Credit Rating Cash Assets Spending Level
Penniless (CR 0 or Less) $0.25 None $0.25
Poor (CR 1-9) CR × 1/2 ($0.50 – $4.50) CR × 5 ($5 – $45) $1
Average (CR 10-49) CR × 1 ($10 – $49) CR × 25 ($250 – $1,225) $5
Wealthy (CR 50-89) CR × 3 ($150 – $267) CR × 250 ($12,500 – $22,250) $25
Rich (CR 90-98) CR × 3 ($150 – $267) CR × 1,000 ($90,000 – $98,000) $125
Super Rich (CR 99) $25,000 $2.5M+ $2,500

Cash: Not necessarily carried on the person. The Keeper may ask where it is being kept. For example, if the investigator is traveling abroad, are they keeping it in a money belt or is there someone back home who can wire money to them when requested. This will have an impact if the investigator is robbed or loses their gear.

Spending Level: This is an arbitrary amount below which, for ease of play, no record keeping is required. A character can spend up to his or her spending level with no expenditure of cash. In theory an investigator could spend an amount just below their spending level every day, but in practice it should be used only occasionally—if the Keeper feels a player is exploiting this financial abstraction, a use of assets may be called for. The spending levels exist purely to ease the flow of the game; no one wants to track every penny.

Assets: Assets are the things that your investigator owns at the start of play and the dollar amount on the chart is the total value of those things. The player should note down the dollar amount and decide the form it takes, usually property or investments, or perhaps shares in a business. The standard list of possessions is included within the various brackets of living standards. If your living standard includes a house and car, those things

 

Equipment

 

The final step is to write down any important items, weapons or equipment your investigator possesses. There’s no need to write a detailed list of everything your character owns—just list the notable items. In many cases, starting investigators don’t really have anything exceptional or worth writing down in the way of equipment—that’s fine as you’ll soon be uncovering all manner of strange and remarkable items during the game. Items that fit the profile of your investigator’s living standard simply own those.

Even if your investigator takes no weapons, he or she may still use them. Perhaps your investigator served in a war, or gained some familiarity with knives or guns while growing up on a farm. Few people in any era are expert with weapons, though often they have passing acquaintance with them. Except for a few occupations like Soldier, additional skill points for Fighting and Firearms normally come out of personal interest skill points.

 

Half and Fifth Characteristic Values

Base Half Fifth Base Value Half Fifth
1 0 0 26 13 5
2 1 0 27 13 5
3 1 0 28 14 5
4 2 0 29 14 5
5 2 1 30 15 6
6 3 1 31 15 6
7 3 1 32 16 6
8 4 1 33 16 6
9 4 1 34 17 6
10 5 2 35 17 7
11 5 2 36 18 7
12 6 2 37 18 7
13 6 2 38 19 7
14 7 2 39 19 7
15 7 3 40 20 8
16 8 3 41 20 8
17 8 3 42 21 8
18 9 3 43 21 8
19 9 3 44 22 8
20 10 4 45 22 9
21 10 4 46 23 9
22 11 4 47 23 9
23 11 4 48 24 9
24 12 4 49 24 9
25 12 5 50 25 10
Base Value Half Fifth Base Value Half Fifth
51 25 10 76 38 15
52 26 10 77 38 15
53 26 20 78 39 15
54 27 10 79 39 15
55 27 11 80 40 16
56 28 11 81 40 16
57 28 11 82 41 16
58 29 11 83 41 16
59 29 11 84 42 16
60 30 12 85 42 17
61 30 12 86 43 17
62 31 12 87 43 17
63 31 12 88 44 17
64 32 12 89 44 17
65 32 13 90 45 18
66 33 13 91 45 18
67 33 13 92 46 18
68 34 13 93 46 18
69 34 13 94 47 18
70 35 14 95 47 19
71 35 14 96 48 19
72 36 14 97 48 19
73 36 14 98 49 19
74 37 14 99 49 19
75 37 15 100 50 20