Morovian
Not playable.
-The Morovian Curse: Unless the body is burned or the brain destroyed, the morovian will rise as a zombie in 1d4 days after death.
Grim and practical. Morovians have learned never to trust anyone who travels at night the hard way. They live in a kingdom where the dead rule the night.
Culture
Major language groups and dialects
Everybody speaks Morovi, some also speak common. But that is mostly in the cities and towns. Rural folk only speak Morovi.
Shared customary codes and values
Never trust strangers travelling at night. Always travel in groups of atleast 3. Never..and this is important..never..EVER go out at night, unless you are forced to. Never invite strangers into your home after sundown.
Common Etiquette rules
Saying "Go with the sun","Go with the light", or "Travel well" is a friendly phrase. Saying "Go into the night" is an insult.
Common Dress code
Practical.
Birth & Baptismal Rites
Baptism is very important. If you don't the soul will never find rest and return as a ghost.
Coming of Age Rites
When you come at age in Morovia at the age of 15, you have to destroy a minor undead like a zombie or skeleton.
Funerary and Memorial customs
Burn the body so it wont come back.
Major organizations
The Empire, The Noble Houses, The Holy Light.
Related Organizations
Related Locations
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