Notes on Familiars
Among the various tomes and scrolls within the countless documents stored in the Hall of Concordance, one segment is devoted to the work of one Ms. Carla Bunkle, the world’s leading expert on familiars and how to summon them. Her segment, ‘Carla’s Compendium of Conjurable Companions’, is maintained regularly within the Wizipedia and updated alongside new revisions of the physical tomes she makes broadly available for public consumption.
Bat
Cat
Crab
Frog (Toad)
Hawk
Lizard
Octopus
Owl
Poisonous Snake
Fish (Quipper)
Rat
Raven
Sea Horse
Space Guppy
Space Mollymawk
Spider
Weasel
Abyssal Chicken
Alimiraj
Anvilwrought Raptor
Chwinga (cannot use Magical Gift)
Chwinga Astronaut (cannot use Magical Gift)
Crawling Claw
Flying Monkey
Gazer
Tressym
Imp
Pseudodragon
Quasit
Sprite
Dear readers … please bear in mind, as always, whatever shape your familiar takes it is still a thinking, feeling entity. Before it became your companion, it was a spirit that lived its own life in other world. Remember that whatever form your familiar ultimately takes, whether you conjured it into being or forged a pact with the creature, remember they are just as much a part of you as you are them. Treat a familiar well, and it will be an unquestionably loyal servant for the rest of your life. Treat it poorly … well, you’ll end up like the unfortunate Brevelius, whose imp familiar betrayed him and transformed his home into a haunted maze of nightmares.
Carla Bunkle, the Carousing Conjurer
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