BUILD YOUR OWN WORLD Like what you see? Become the Master of your own Universe!

Narsus Kastavan

Doctor Goren Narsus (a.k.a. The Masked Dcotor)

A highly skilled surgeon, alchemist and necromancer. Obsessed with creating and modifying life, the Dr. has gone into self-imposed exile to work on his projects. The doctor has created all sorts monsters and abominations some of which roam his estate. Dr. Narsus has purchased a large estate in a forested area southeast of Karmis. He lives in a decaying chateau in an isolated area. Local grave robbers have learned the Dr. will pay well for fresh bodies of both humans and large animals.   The Doctor has become increasingly paranoid. Whenever leaves home he is now accompanied by four Flesh Golems. He has filled his personal estate with magical and undead guardians supplemented by many traps.  He employs the Golka boys the patrol his lands and capture subjects for his experiments.

Physical Description

General Physical Condition

Fair. The doctor does not care much for his own physical appearance since he rarely deals face to face with other people.

Apparel & Accessories

The Doctor generally wears simple black robes, a broad brimmed hat and a plague doctor's mask.

Mental characteristics

Gender Identity

Male

Personality Characteristics

Motivation

The doctor is obsessed with controlling life and death. This has lead him to create constructs such as flesh golems, experiment with cloning and creating undead.

Hygiene

His personal appearance is usually shabby, but he always has clean hands.

Social

Contacts & Relations

The Doctor has developed a close, but basically mercenary relationship with the Coven of Aldoris and its siter coven on Rowes. He has used his expertise to clone the witches of Aldoris and is setting up a similar program for the Coven on Rowes.

Family Ties

The Doctor has a son and daughter. Like much in his life they are both science experiments. Both children were engineered and now serve as cogs in his plans.

Speech

The Doctor speaks in a highly refined and educated manner often using an annoyingly complex and esoteric vocabulary.

Wealth & Financial state

The Doctor owns an isolated estate at the edge of the Forest of Tarlot. He is not interested in wealth for luxuries but rather as a tool. He sells his talents and creations whenever he needs money for security, privacy and the finance his experiments.   His possessions include a coach and several wagons suited for transporting equipment, he had a large and well equipped lab, and numerous magical creations on his estate.
Alignment
Neutral Evil
Current Location
Ethnicity
Children
Current Residence
Kastavan Manor
Gender
Male
Eyes
Brown
Hair
Mainly bald gray on the sides
Skin Tone/Pigmentation
Pasty
Height
5', 8"
Quotes & Catchphrases
Let's open you and see what's on the inside.
Ruled Locations

Doctor Narsus

Wizard (necromancer) 15 Class & Level
Hermit Background
Northron Race
Lawful Evil Alignment

Strength 10
+0
Dexterity 14
+2
constitution 16
+3
intelligence 17
+3
wisdom 14
+2
charisma 10
+0
Total Hit Dice 15
Hit Die
1d6+3
+5 proficiency bonus
+0 Strength
+2 Dexterity
+3 Constitution
+3 Intelligence
+2 Wisdom
+0 Charisma
saving throws
+2 Acrobatics
+2 Animal Handling
+8 Arcana
+0 Athletics
+0 Deception
+3 History
+2 Insight
+0 Intimidation
+8 Investigation
+7 Medicine
+3 Nature
+2 Perception
+0 Performance
+0 Persuasion
+8 Religion
+2 Sleight of Hands
+2 Stealth
+2 Survival
skills

 
17
Armor Class
107
Hit Points
+2
Initiative
30
Speed
Dagger +3To Hit +10Damage 1-4+5
Attacks
Medicine, Religion, Arcana, Investigation, Daggers, Darts, Slings, Quarterstaffs, Light Crossbows
Proficiences
Spell Save DC | 8+5+3=16 | Spell attack modifier | 5+3=8 |
Cantrips (5) Chill Touch, Mending, Shocking Grasp, Poison Spray, Light | First Level (4) False Life, Ray of Sickness, Mage Armor, Detect Magic | Second Level (3) Ray of Enfeeblement, Gentle Repose, Shatter | Third Level (3) Animate Dead, Vampiric touch, Lightning Bolt | Fourth Level (3) Phantasmal Killer, Blight, Evard's Black Tentacles | Fifth Level (2) Cloudkill, Pass Wall | Sixth Level (1) Circle of Death, Create Undead | Seventh Level (1) Simulacrum | Eighth Level (1) Clone |
Spellcasting
Dagger +3, Robe of the Archmagic (AC15+Dex Bonus, advantage on saving throws v. magic, +2 bonus on spell save DC and Spell Attack), Wand of Lightning Bolts, four vials of smoking powder, poison needle ring. Contains paralytic venom (-4 on save)
Equipment
Necromancy Savant, Grim Harvest, Undead Thralls, inured to Undeath, Command Undead
Features & Traits

Heroes Enabled

This article has no secrets.

Comments

Please Login in order to comment!