Happa the Dart Frog

One of the “Loa” whose services are called upon by the Vandal hunters of Sera. Happa takes the form of a rain frog the size of a dog, and her totem is an ocarina in the shape of a frog. Like all Loa, Hoppa exchanges services for tribute. Happa’s domains are ingress, egress, and surprise. As such, Hunters often called on her to escape from or distract large fiends that they came across. Happa was captured and imprisoned by The False Prophet in the House of Idols. Itthis made a deal with the Prophet to lease Happa and two other familiars out in hopes of increasing the prayers they receive for the Prophet's congregation to feed on.  
Skills: Acrobatics 1d10 Bluff 1d10 Dodge 1d4 Traits Pace 10” Jumping. Toughness 5” Tribute: In order for Happa to perform a miracle she must receive tribute. To pay tribute the user must Get the Drop on an enemy but refrain from using a Sneaking Edge.   Miracle-Big Leap. If Happa is in the same square as the user, he may step on her back to leap with her. Happa may arc her leaps to avoid obstacles or enemy Line of Sight.   Miracle- Ribbit. If Happa lands in the same square as an enemy, she may make an Opposed Bluff v. Spot Test. If she succeeds, that enemy takes a -5 to all Spot tests that turn.

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