Amaryllis Lobeved
Amaryllis Lobeved
Biological parent of Ranboo Lobeved
saving throws
skills
Skills
Attacks
You have honed your proficiency with particular skills, granting you the following benefits:
Increase one ability score of your choice by 1, to a maximum of 20.
You gain proficiency in one skill of your choice.
Choose one skill in which you have proficiency. You gain expertise with that skill, which means your proficiency bonus is doubled for any ability check you make with it. The skill you choose must be one that isn't already benefiting from a feature, such as Expertise, that doubles your proficiency bonus.
You have a mind that can track time, direction, and detail with uncanny precision. You gain the following benefits.
Increase your Intelligence score by 1, to a maximum of 20.
You always know which way is north.
You always know the number of hours left before the next sunrise or sunset.
You can accurately recall anything you have seen or heard within the past month.
Features & Traits
Equipment Copper: 0, Silver: 0, Electrum: 0, Gold: 0, Platinum: 0 Money
Languages & Proficiencies
Personality Traits
Ideals
Bonds
Flaws
™ & © Wizards of the Coast - D & D 5e Character Sheet v2.07, made by Tillerz - Updated: 2023-05-29
To print this sheet: Expand the spell book (if you have any entries there), then click "Print Sheet" at the top, select "Print to PDF" and format A3. Then print the resulting PDF to whichever format you need with "fit to page" selected.
Amaryllis Lobeved
8 Level (0/48000 XP for level-up) Acolyte Background Enderman Race / Species / Heritage Alignment
Knowledge Cleric
Level 8
Hit Dice: 8/8
1d8+0 Class 1
Level 8
Hit Dice: 8/8
1d8+0 Class 1
STR
10
10
+0
DEX
15
15
+2
CON
11
11
+0
INT
15
15
+2
WIS
18
18
+4
CHA
15
15
+2
64
Hit Points
Hit Points
+2
Initiative (DEX)
Initiative (DEX)
10
Armor Class (AC)
Armor Class (AC)
+3
Prof. Bonus
Prof. Bonus
30
Speed (walk/run/fly)
Speed (walk/run/fly)
2 / 2
Channel Divinity
Channel Divinity
Spellcasting ...
+7
Attack mod
WIS
Ability
+4
Abi Mod
15
Save DC
+6 | Expertise Bonus | |
+3 | Proficiency Bonus |
+0 | Strength | |
+2 | Dexterity | |
+0 | Constitution | |
+2 | Intelligence | |
+7 | Wisdom | |
+5 | Charisma |
+2 | Acrobatics | DEX | |
+4 | Animal Handling | WIS | |
+8 | Arcana | INT | |
+0 | Athletics | STR | |
+2 | Deception | CHA | |
+5 | History | INT | |
+7 | Insight | WIS | |
+2 | Intimidation | CHA | |
+5 | Investigation | INT |
+4 | Medicine | WIS | |
+8 | Nature | INT | |
+7 | Perception | WIS | |
+2 | Performance | CHA | |
+8 | Persuasion | CHA | |
+5 | Religion | INT | |
+2 | Sleight of Hand | DEX | |
+2 | Stealth | DEX | |
+4 | Survival | WIS |
Weapon / Attack | AB | Abi | Dmg | Dmg Type | |
---|---|---|---|---|---|
Mace | +3 | STR | 1d6 | bludgeoning | |
Light Crossbow | +5 | DEX | 1d8+2 | piercing |
Spell Book
Skill Expert
You have honed your proficiency with particular skills, granting you the following benefits:
Increase one ability score of your choice by 1, to a maximum of 20.
You gain proficiency in one skill of your choice.
Choose one skill in which you have proficiency. You gain expertise with that skill, which means your proficiency bonus is doubled for any ability check you make with it. The skill you choose must be one that isn't already benefiting from a feature, such as Expertise, that doubles your proficiency bonus.
Keen Mind
You have a mind that can track time, direction, and detail with uncanny precision. You gain the following benefits.
Increase your Intelligence score by 1, to a maximum of 20.
You always know which way is north.
You always know the number of hours left before the next sunrise or sunset.
You can accurately recall anything you have seen or heard within the past month.
Features & Traits
Equipment Copper: 0, Silver: 0, Electrum: 0, Gold: 0, Platinum: 0 Money
Celestial, Common, Draconic, Elvish, Primordial, Undercommon
Languages & Proficiencies
I'm used to helping out those who aren't as smart as I am, and I patiently explain anything and everything to others.
I'm willing to listen to every side of an argument before I make my own judgment.
I'm willing to listen to every side of an argument before I make my own judgment.
Personality Traits
Charity. I always try to help those in need, no matter what the personal cost. (Good)
Ideals
Everything I do is for the common people.
Bonds
I judge others harshly, and myself even more severely.
Flaws
™ & © Wizards of the Coast - D & D 5e Character Sheet v2.07, made by Tillerz - Updated: 2023-05-29
To print this sheet: Expand the spell book (if you have any entries there), then click "Print Sheet" at the top, select "Print to PDF" and format A3. Then print the resulting PDF to whichever format you need with "fit to page" selected.
Mental characteristics
Gender Identity
She agrees vaguely with the feminine gender identity. She/they.
Sexuality
Whoever she likes. Her partner.
Relationships
Species
Age
76
Spouses
Katar Lobeved
(spouse)
Siblings
Children
Pronouns
she/they
Gender
neutral
Eyes
bright purple
Hair
pitch black with purple sheen, typically kept in a long braid
Skin Tone/Pigmentation
dark purple, nearly black
Height
7'6
Weight
229
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