The beginning of the Dominion of the Elves and many of the known Gods, and the infusion of Creacia with magic and Soulveins
The beginning of the Dominion of the Elves and many of the known Gods, and the infusion of Creacia with magic and Soulveins
A rift in spacetime between the Prime Material Plane and Astral Planes summons the first Dragons to Creacia and creates a division amongst the Elves, forming the Dwarves
A second rupture in spacetime tears a hole in the Prime Material Plane, allowing Fey creatures and innumerable species of monsters to flood into Creacia.
The third--and so far final--Disjunction, introducing the free will to choose between order and chaos in the form of Humans and Beastien
The Dwarves split into three families after a dispute between three brothers to control the Soulvein-infused Eye of Torag
The Fireshard crashes into what is now the Sea of Shards, causing the Firestorm, the Great Darkening and a 10 year long winter
The creation of the Orc Hordes by Lamashtu and the ensuing war which engulfed all of the Centerlands during the Great Darkening and ended the Dominion of the Elves
King Vyncic Eol conquers and combines the scattered barbarian tribes to form the first official Human kingdom until its conquest by the Urdan armies and eventual incorporation into the Voran Empire
King Voric the Great combines the tribes and settlements from the Godshields to the Singing Coast
The seafaring Taurens of the Sea of Shards, recovering after the Fireshard destroyed the entire region, establish diplomatic ties between Ker Khalat, Ker Movost, and Ker Narlkest (now the Hettite fortress Uakar) forming the First Kingdom of Arathis
Ashamus the Golden conquers Jeznehar, Atana, Bizaraz and all the nomads of the Shanadan Sands, making Taris the capital and eventually capturing Zaddinar and much of Zur
The Erudites of Hycis accidentally destroy their own city in a failed attempt to magically rid the land of all Soulvein-infused trees, burning the entire countryside and leaving few survivors
The Godking of Taris, one of the greatest sorcerers ever to live, challenges Azmodeus for the soul of Akad, the ensuing battle utterly destroying Taris while shattering the lands to the north up to the Brumador Hills of Feldorn
The Erudites of Hycis establish the highly secretive Acadeum in the desolate and isolated mountains of Galdeum, which eventually becomes the foremost learning center in the world
The Jezareza use diplomacy and the lure of their massive wealth to convince the metropolises of the Azmodean Sea to join in a Federation where trade and slavery are prized above all else
The exiled general from Ephesus sails across the Sea of Strife and establishes Sarpus and Thraxis, the Shining City
The Keltans of Ephesus, driven mad by the nearby Spellspire Fel, unleash the Spellscourge, a mysterious perversion of divine and arcane magic, destroying the city and laying waste to the surrounding area
Baenric the Bold expands his lands to include Koth, Braeus and Ufria to the east and all of Eshia from the Feywood to Eoland in the west and south
Lioric the Pious, son of Baenric the Bold, converts to the Cult of the One God and makes it into the official state religion of the Voran Empire, creating the Septarchs and brutally enforcing its practice
The Voran Empire, now dominating the entire North of the Centerlands, creates outposts in the Stonelands and Urda and annexes the Three Cities of Calead after a brutal holy war waged from Urda
Priestking Kairic the Cruel of the Voran Church deems Cir, the City of Temples in Calead, to be the Capital of Heretics and lays siege to the peaceful city until all the temples are destroyed and every worshiper either killed or enslaved
The Magewives of the Knights of Nethereth declare the Church evil, revealing that the One God is in fact Azmodeus, and leave with all dissenters to found the magical, matriarchal Republic of Calead
The eruption of the Four Fiends, causing the Great Shadowing, and the conquest of the Centerlands by the armies of Urda until their defeat by the Alliance in the fall of 1952
The fall of the Kingdom of Eoland towards the end of the Second Ruination when King Eallard III was seduced by an Urdan Tiefling Enchantress, betrayed his country by surrendering, and was consequently executed by his own people
The Voran Empire expands again in the aftermath of the Second Ruination, occupying the lands left mostly destroyed by the Urdan armies
Koth comes under the rule of the Vampire Lord Vakenral, a Voran Septarch turned by the undead goddess Urgathoa, and is abandoned by the Voran Empire, leaving Braeus and Ufria to the Vampires
Calead was the first land to rise in rebellion against the Voran Empire, defeating the Knights of Nethereth at the Rift in 2165 and inspiring the Great Rebellion of 2165-2175
The Vales claim independence from the Voran Empire in 2166 after aiding Calead and followed by their own two year rebellion, creating a loose coalition of city-states and regional governments
The Eolians revolted against the Voran Empire, taking Fallsmere and Eoling in 2166 then finally defeating the Knights of Nethereth at Battle of Neminster Bridge in the spring of 2167 AFR
The metropolises of the Singing Coast, gaining in power and inspired by the Revolt of Calead and Eoland, begin the Eshian Rebellion which lasts six years, ending at the Battle of Eshing in 2175
The end of a period of warring families and the creation of the Barony of Eoland by Havlar Brazenhorn, establishing the Brazenhorn line
The Free Armies of Eshia, supported by Eoland and Calead, fight to destroy the Voran Church but fall short after a 15 year campaign culminating in the Accord of Solace, which ends the Voran Empire and slavery but not the Church
Iomadae's War ends with the abdication of Priestking Kairic III and his successor Lioric IV returning Voranor to its original territory as a pre-imperial kingdom, abolishing slavery, and agreeing to fund the resettlement of two million former slaves
Five year war between the factions of Deepvale and Trastrim, ending in Altrivden's Armistice and an uneasy peace