Zana Character in Crevice | World Anvil
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Zana

Emissary Zana Madeline Montcroix (a.k.a. Prisma)

Physical Description

General Physical Condition

In shape, athletic, slow reflexes and movements, although sturdy and healthy. Although young she is fully developed.

Body Features

fair skin, both her hair and eye color change once a week between 7 pre-defined patterns. Light, blonde hair, dark blue eyes Darkness, Black hair, crimson eyes Lightning, Violet Hair, pink eyes Water, Aquamarine hair and eyes Earth, Light brown hair, olive eyes Nature, Green hair, violet eyes Fire, Red hair, sky blue eyes Freeze, Deep Blue hair, green eyes Void, Silvery White hair, emerald green eyes   Relatively short in stature, has a well toned elegant body, and a C cup size chest.

Facial Features

fine eyes brows and an overall gentle and refined face without tarnish or scratches, small lips and a nose, medium ears with joined lobes each with one small earring hole.

Identifying Characteristics

Birthmark: a naturally made dark spot about the size of a small lemon bellow the base of her neck, normally covered by her priest attired this mark resembles the sign of The One.

Physical quirks

Often walks in a very elegant, dignified and reserved manner, small movements and gestures to get her point across. Tends to be unable to look at someone's face when she is about to tell a lie.

Special abilities

Aasimar innate powers. Magical Training: *Cantrip *Wisdom Spell Casting (Cleric) *Ritual Casting

Apparel & Accessories

Normally wears light white and black priest attire, with golden trims and a long skirt, and decorative sleeves. She uses jewelry from time to time like small pearl chains around her hair or golden and silver jewelry pieces on her ears hands or neck. When her hair is pink she shows more skin and wears fancier clothes. When her hair is red she usually wears medium or heavy armor and ties her hair in a lose pony tail.

Specialized Equipment

Armors: Light, Medium, Heavy Shields All Simple Weapons

Mental characteristics

Personal history

Every one or two decades there is a rumor that the creator touches one of the people with an important mission, from birth are these man and woman blessed with his semblance and magnificence. one in a million. Often born in poverty or meeting untimely deaths before they are mature enough to fulfil their calling, hunted by the forces of evil. Zana is one of the few that was born special, she was born from a family of high ranking church officials and raised to know and respect and obey the word of the creator. She was born destined to one day help guide their people from the top seats and to fulfil whatever calling the creator had instored for her.   She trained from a very early age, her birth was a secret among the commoners kept within her family and the church... they hired private tutors for her, until eventually due to her special quirk and behavior it became too much to hide. At age 8 she joined the church in proper priesthood training and has been known for being quick thinking, resourceful, charismatic, and clever - as well as unpredictable. How that she is maturing and in her 18th year able to wield a sword, shield, and mace as well as any other fletching soldier, she is ready to start walking her path of glory- may the cynosure guide her on her journey and may she know victory.

Gender Identity

Female

Sexuality

Bisexual. (she is normally only focused on her missions and calling so she would rather not get romantic with anyone, but if love calls for her, she doesn't see gender as a stopping barrier.)

Education

*Personal tutor: language, arts, music, science, mathematics, and etiquette *Intensive Church Priest training course: Combat training, armor wearing, medicine, diplomacy, history, and religion.

Accomplishments & Achievements

Priestess in training - She is recognized as a priestess in training, and must uphold and protect the church, the citizens, and its morals at all times - no special exceptions for her, in fact, some might say they are slightly more strict when it comes to her.   Emissary - Well-liked among the church she was given the title of Emissary- currently she is a sort of messenger among the kyrens. a duty the church saw fit to give one such as her, as soon enough she would have a need to know these very important people, each on a personal basis.

Failures & Embarrassments

She has had multiple reprimands at the beginning of her training as it was hard for her trainers to predict her weekly mood - If they had planned intensive combat training but her hair turned blue or violet, well... that training was put on hold and another teacher had to fill in. this slowed down her training and frustrated her teachers during her first few years of study.   Since them, they developed a special way to foretell a week in advance which color she will turn up next - as when she uses her God-given healing powers the glow that shows from the healing energy betrays the color of her upcoming change.

Mental Trauma

She is of sound mind but she carries the heavy burden of expectations as all those that know of her talents expect nothing but greatness from her, she does her utmost to meet those expectations and while she is normally ahead of her class she sometimes fails like any other person - she doesn't take failure lightly and the church sees this as a sign of conviction for her calling and a willingness to improve for the sake of the people and the cynosure.

Intellectual Characteristics

Her personality does light mood changes depending on her hair color. ranging from being quick to anger and loving tactics and combat. to being frail, benevolent and peaceful.   That said, some aspects of her always remain unchanged. Her devotion to the great guide and loyalty to the church. Her love for life and willingness to protect those in need. Her drive to improve herself and overcome obstacles. Her love for reading and music.

Morality & Philosophy

(from being charitative) *I always try to help those in need, no matter the personal cost. (from being a noble) * It's my duty to protect and care for the people beneath me.

Taboos

The taboos of her faith go double for her, if shes caught spreading light around or breaking their God-given morals and laws - it would not only be like spitting in the face of her family and the church but also the very same god that gave her a calling and a fate. Because of this she sees these tenets as her own ideology and is very adamant at never breaking them.

Personality Characteristics

Motivation

She dreams to fulfill her expectations and make her family proud, to one day become one of the Kyren and lead her people to a greatness.

Savvies & Ineptitudes

Has an angelic and calming singing voice, but she takes it very personal if someone even questions her faith or god.

Likes & Dislikes

Loves: the cyneisure, Law and Order, sweets Likes: cleanliness, timeliness, fish Dislikes: light, sinners, needless fighting Hates: bugs, slimes, filth

Virtues & Personality perks

She is very focused on her goals. Shows love and devotion for all beings so long as they agree to follow lawful behavior and the ways of the Cynosure

Vices & Personality flaws

She is unpredictable - has her phases control her moods which can range from calm and collected, to overly deliquate and shy, to quick to anger and prone to violence.

Personality Quirks

When she is nervous or scared she can't help but to whistle lightly to herself.   She doesn't look people in their eyes unless she knows their first or last name- as she thinks its badluck to do so.

Hygiene

Neat and immaculate. her armor is always polished, her clothes are always clean, her hair is always neat and well arranged, and her place of stay is always clean and free from dust. She bathes twice per day and when she can't do it due to her location she can always use magic to ensure she isn't filthy. If she is ever dirthy or filthy she is unlikely to function as she should as cleaning herself turns into priority one unless someone's life is on immediate danger.

Social

Contacts & Relations

Lake Stratum Kyren

Family Ties

Morric Nordaren Montcroix (High Elf) (Father/Aristocrat-Cynosure) - Age 626 Belade Earenia of Montcroix (High Elf) (Mother-Aristocrat-Cynosure) - Age 540   -siblings in order of birth: 1st born: Tulith Ernes Montcroix (high elf) (Male - older brother) - Age 106 2nd born: Zana Madeline Montcroix (Female) - Age 34 3rd born: Serion Lester Montcroix (high elf) (Male - younger brother) - Age 20   Extended Family: Orzan Ettil Montcroix (high elf) (Grandfather(father))/Senior Cynosure official) - Age 1080 Rheala Nora of Montcroix (high elf) (Grandmother(father))/Aristocrat) - Age920   Fiora Anen of Feren (high elf) (Grandmother(mother))/Goverment of cravice judge - Age1024 Unelith Celorfir Feren (high elf) (Grandfather(mother))/Goverment of cravice counsil - Age1240   Others: 1 aunt (mother's side) 2 uncles (father's side) 4 counsins

Religious Views

She has strong beliefs in the Cynosure's core fundaments - any violation to them is a personal offense to her and the great guide. She hates things that make them have to take the life of others, however if its to safeguard her people and her faith she is willing to endure the pain she will feel after the fact.

Social Aptitude

very charismatic and pleasant to talk to, she comes across as someone that is wise beyond her years and carries herself with elegance and grace - that said sometimes her phases might affect her mood and disposition towards others.

Hobbies & Pets

She enjoys reading fantastic tales, and playing dragonchess. She also collects gems from different colors and brightness.

Speech

Heiro~ is how she introduces herself, this is a suttle reference to how her favorite character in an old nobel would greet her friends. some might think it childish but she enjoys it as the character in the story book was a young hero that helped guide the people down in the cravice during the great migration.

Relationships

Wealth & Financial state

Aristocratic: You live a life of plenty and comfort. You move in circles populated by the most powerful people in the community. You have excellent lodgings, perhaps a townhouse in the nicest part of town or rooms in the finest inn. You dine at the best restaurants, retain the most skilled and fashionable tailor, and have servants attending to your every need. You receive invitations to the social gatherings of the rich and powerful, and spend evenings in the company of politicians, guild leaders, high priests, and nobility. You must also contend with the highest levels of deceit and treachery. The wealthier you are, the greater the chance you will be drawn into political intrigue as a pawn or participant.
Honorary & Occupational Titles
*Lady *Emissary *Priestess *Envoy
Year of Birth
9254 34 Years old
Birthplace
Lake Stratum - her home at Montcroix state.
Spouses
Siblings
Children
Current Residence
Noble State of the house Montcroix
Gender
Female
Eyes
Sky blue, gentle (changes color once a week)
Hair
Long, Blonde, straight, single braided ring around the back of the neck. (changes color once a week)
Height
5'3''
Weight
134 lbs
Quotes & Catchphrases
May you all find rest in the love and compassion of the cynosure.
Aligned Organization
Known Languages
Common Elvish Celestial

Zana

Cleric of Life 3 Class & Level
Noble Background
Pureborn - Protector Race
Lawful Good Alignment

Strength 13
+1
Dexterity 11
+0
constitution 13
+1
intelligence 12
+1
wisdom 18
+4
charisma 17
+3
Total Hit Dice 3
Hit Die 1d8+1
2 proficiency bonus
13 Passive perception
1 Strength
0 Dexterity
1 Constitution
1 Intelligence
6 Wisdom
5 Charisma
saving throws
0 Acrobatics
4 Animal Handling
1 Arcana
1 Athletics
3 Deception
3 History
6 Insight
3 Intimidation
1 Investigation
6 Medicine
1 Nature
4 Perception
3 Performance
5 Persuasion
3 Religion
0 Sleight of Hands
0 Stealth
4 Survival
skills
18
AC
27
Hit Points
0
Initiative
30ft
Speed
Weapons: All Simple Weapons
Armors: Light, Medium, Heavy, Shield
Other: Resists Necrotic, Radiant
Languages: Common, Celestial, Elvis
Proficiencies
MaceActionDamageType Mace 1d20+3 ] 1d20+3 Bludgeoning
Mace Attack: +3 1d20+3 Damage: 1d6+3 Attacks
*Cantrips
*Rituals
*Spell Casting ability modifier: Wisdom
To Hit: +6
Save DC: 14
Spellcasting
On Body:
1- Mace (4p) > Right Hip (rear)
1- Chain Mail (55p) > Body (Chest / Hips / Arms / Hands / Legs / Feet)
1- Shield (6p) > Back
1- Shortsword (2p) > Right Hip (Front/Belt)
1- Holy Symbol of the great Guide (0p) > Necklace
1-Signet Ring of House Montcroix (0p) > Right index
1-Healer's Kit (3p) > Left Hip (Back/Belt) (10/10)
1-Money Purse (1) > Left Hip (Front/Belt) (25/600)

Containers:
1- Backpack (5p) > Back (23 / 30) >>>>>>>>>>>>
1- Blanket (3p)
10- Candels (0p)
1- Tinderbox (1p)
1- Alms Box
2- Blacks of Incense
1- Censer (1p)
1- Vestment (3p)
2- Rations (2p)
1- Waterskin (5p)
1- Noble Clothes (aristocratic) (6p)
1- Scroll of Pedigree (0p)
1- Color Keeper (0p)
1-Package wrapped in paper
(contains 4 books in mostly good condition/ restored and probably filled with ocult cultist lore.)
1-Sack (1cp) > (0/30)
3-Heat Stone (1gp)
7-Heat Reagent (1sp)

At home:
Miner's Pick
Equipment
(core) I believe in the way of the cynosure and that it is the only way one can find peace and security.
============================
Special Personality Trait: Depending on her current hair color: Roll 1d8 and consult the results below for your weekly Trait.

1 Blonde: The common folk love me for my kindness and generosity.
2 Darkness: Approach every situation with a plan, nothing must be left to chance.
3 Lightning: Armors are clunky and ugly, I wouldn't be caught dead wearing one of those ugly things. I only wear fine clothes.
4 Water: Compassion is the best cure for evil, teach them the world isn't as bad as they thought it was.
5 Earth: I am always cheerful and happy, this is why I hum to myself the songs I like.
6 Nature: Is bad to waste things, if you kill it and it doesn't talk the least you can do is cook it and eat it.
7 Fire: I am proud and stand strong, it is my duty to enact the will of my deity and everyone has to respect that.
8 Freeze: I think things very logically and don't allow my feelings to come between myself and a rational choice.
9 Void: I dream while awake, see things that aren't fully there, think on things in unorthodox ways.
Personality Traits
*Charity. I always try to help those in need, no matter what the personal cost. (Good)

*Noble Obligation. It is my duty to protect and care for the people beneath me. (Good)
Ideals
Everyone trusts me to be a beacon of my faith's values, I will do all in my power to uphold its morals and guide by example.

===================
Organizations:
*Church of The Creator

Allies:
*Noble House Montcroix

Friends:

Enemies:
*As a symbol of the church and a Pureborn she could be targeted by radicalistic heretics as well as devils, demons, and those who worship and follow them.

People of Interest:

Bonds
(core) My piety sometimes leads me to blindly trust those that profess faith in my god.

(core) I'm repulsed by bugs and hate them in every way.
====================
Special Flaw: Depending on her current hair color:
Roll 1d8 and consult the results below for your weekly flaw.

1 Blonde: There’s no room for caution in a life lived to the fullest.
2 Raven: I’d rather eat my armor than admit when I’m wrong.
3 Pink: I'm a hopeless romantic, and look for love on everything I see.
4 Blue: I’m overly sentimental, easily scared, and lacking self-confidence.
5 Brown: In fact, the world does revolve around me.
6 Green: It’s not stealing if I need it more than someone else.
7 Red: I too often hear veiled insults and threats in every word addressed to me, and I’m quick to anger.
8 Freeze: I have a hard time forgiving wrong doings, and people can see me as cold or lacking in emotions.
9 Void:People have a very hard time predicting my actions.
Flaws
*Dream Guide: Whenever you make a Wisdom (Insight) check related to interpreting dreams or visions, you are considered proficient in the Insight skill and add double your proficiency bonus to the check, instead of your normal proficiency bonus.

*Chosen One: You know the Thaumaturgy cantrip. Charisma is your spellcasting ability for it.

*Shadow Manifestation (120ft): You have been blessed with the ability to see up to 60ft in total darkness and still be able to discern colors, and another 60ft as if it were in dimlight. (120ft)

*Brightlight Sensitivity: You have disadvantage on attack rolls and on Wisdom (Perception) checks that rely on sight when you, the target of your attack, or whatever you are trying to perceive is in direct bright light.

*Healing Hands: As an action, you can touch a creature and cause it to regain a number of hit points equal to **[[@{level}]]**. Once you use this trait, you can’t use it again until you finish a long rest.
Special: When you use this feature roll among your different colors, record the result as that will be your next transformation during the next walk cycle.

*Celestial Resistance: You have resistance to necrotic damage and radiant damage.

*Bonus proficiency: When you choose this domain at 1st level, you gain proficiency with heavy armor.

*Disciple of Life: Also starting at 1st level, your healing spells are more effective. Whenever you use a spell of 1st level or higher to restore hit points to a creature, the creature regains additional hit points equal to 2 + the spell’s level.

*Channel Divinity:
>Turn Undead
>Preserve Life

*Radiant Soul: Starting at 3rd level, you can use your action to unleash the divine energy within yourself, causing your eyes to glimmer and two luminous, incorporeal wings to sprout from your back.
Your transformation lasts for 1 minute or until you end it as a bonus action. During it, you have a flying speed of 30 feet, and once on each of your turns, you can deal extra radiant damage to one target when you deal damage to it with an attack or a spell. The extra radiant damage equals your level.
Once you use this trait, you can’t use it again until you finish a long rest.
Features & Traits

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