Okkerz
Medium, Humanoid
- Armor Class 18 (armor)
- Hit Points 10d8+30 10d8+30
- Speed 30 ft. Climb 20 ft.
- Initiative +4 1d20+4
STR 18 (+4) DEX 18 (+4) CON 14 (+2) INT 3 (-4) WIS 11 (+0) CHA 10 (+0)
- Saving Throws Dex +10 1d20+10
- Senses Passive Perception 10
- Languages Zombie Language
- Challenge 5 (1,800 XP)
Animyst: Ape
Any melee attack is considered a natural attack. Climb speed of 20 and +2 HP per Hit Die.Actions
Multiattack
The martial student makes three palm attacks.Palm
Melee Weapon Attack: +7 to hit 1d20+7 , reach 5 ft., one target. Hit: 5 1d6+4 bludgeoning damage.Bonus Actions
Dodge
The martial student disengages and can move 5 feet.ULTRAMAX MODIFICATIONS
- Armor Class 18
- Hit Points 10/10/10/10
Actions
Palm
Melee Weapon Attack: +7 to hit 1d20+7 , reach 5 ft., one target. Hit: 1d8+4 bludgeoning damage.Mental characteristics
Intellectual Characteristics
She is not afraid of Humans or much of anything else. She tends to be rather curious about humans and will approach rather closely to investigate them. She is bold about stealing things from humans. She can bartered with. Giving her gifts of food and clothing can often sway her to end aggressive behaviors. She always starts interactions as hostile. An insight check DC 15 will reveal that she is interested in food and clothing. Giving her one of these items will give a character advantage in trying to change her attitude towards them. Characters can use Intimidation, Persausion or Animal Handling in an attempt to change her attitude towards them.
Alignment
unaligned
Species
Year of Birth
90 SE
23 Years old
Circumstances of Birth
Born a Zombies
Birthplace
Albany New York
Family
Children
Current Residence
Albany New York
Sex
Male
Eyes
Black
Hair
Blond
Skin Tone/Pigmentation
Blond
Height
7' 0"
Weight
250#
Aligned Organization
Comments
Author's Notes
Images created using Hero Forge and Adobe Express.