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Dwarves

The Dwarves are humanoids standing between 4 ft and 5 ft tall as fully grown adults with skin tones ranging from pale pink to a light tanned complexion. Dwarves are famed across Devorn for their capability to grow unrivalled facial hair. though not every Dwarf does so, many do enjoy sporting a big bushy beard. Dwarves at this point in the history of Devorn have long abandoned most of their ancestral underground homes, though a select few remain having been reclaimed following the Great Unshackling and the uncertainty that followed. A majority of Dwarven Clans have spread out much further than they once did searching for opportunities across the now far more traversable surface of Devorn. A Dwarf reaches maturity at around 17 and can live up to 450 years naturally without much issue.   Racial Traits (Pick 3):
  • Hardy: +2 Stopping Power to all body locations and when making Death Saves a Dwarf may roll twice taking the better result. You hit a Dwarf and it hurts your hand, you knock them down and they won't stop getting back up again.
  • Miner's Shoulders: +1 Physique and +25 Encumbrance.  Millenia of working in mines has given Dwarves a stocky and sturdy frame.
  • Crafter's Eye: +1 Business and +1 Forgery. Dwarves know how to spot a fake, and make one.
  • Dwarven Games: +1 Gambling and +2 to Human Perception against opponents while gambling. Dwarven games of chance are famous across Devorn, no wonder they grow up to be so good at them.
  • Stubborn: +2 Resist Coercion and +1 Resist Magic. Have you ever met a Dwarf that was easy to persuade?
According to the The Order of the Broken Tome Dwarves make up around 9% of all known sentient humanoids on Devorn.

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