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Gnomes

Gnomes are humanoids standing on average between 3 feet and 4 feet tall with skinny builds and skin tones similar to humans of pale pink through brown. Gnomish hair grows naturally in colours common to other races including browns, blacks, greys, and burnished reds. Gnomes however can also grow hair naturally in colours not seen in other races including bright pinks, greens and blues. The Great Unshackling did little to help the already prominent insanity of the Gnomish race if anything it exacerbated the issue and caused more frequent mental breaks within their numbers. The racial insanity does come with some perks however, Gnomes are frequently among the foremost brilliant scholars and inventors on Devorn. Gnomes reach maturity in their mid 30's and can live naturally between 250 and 300 years as long as their insanity does not result in them finding a premature end.   Racial Traits (Pick 2 non-mandatory traits):
  • Mandatory - Racial Insanity: +3 Intelligence (This bonus can increase the statistic over 10), -2 to Body, and -1 Luck (These negatives can not reduce a statistic below 1). Gnomes are often trapped within the brilliance of their own minds, this causes many of their number to neglect their physical needs.
  • Master Crafters: +2 Crafting Skill. It's often said that Gnomes are responsible for Devorns greatest creations.
  • Easily Missed: +1 Dodge/Escape and +1 Stealth. Being so slight of stature certainly has some advantages.
  • Wild Thoughts: +2 Resist Coercion and +2 to Resist Magic that reads thoughts. The mind of Gnomes are nigh incomprehensible to the other races of Devorn and only slightly less confusing to others of their race.
  • Hypervigilant: +1 Awareness and it becomes impossible for the Gnome to be ambushed while sleeping. What if someone comes along to steal your brilliant idea? Must be vigilant!
According to The Order of the Broken Tome Gnomes make up around 1% of all known sentient humanoids on Devorn.

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