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Path of Eternity

The act of manipulating the natural flow of time is forbidden in many worlds due to its calamitous consequences, but through sheer force of will, you are able to exert the slightest pressure to this aspect of reality in an effort to make yourself a better warrior.

Sharpened Paradox

Beginning at 3rd level, your anger exerts a slight pressure on the threads of time. When you take damage while raging, you can choose to delay the damage, taking it at the end of your turn instead (this damage cannot itself be delayed in this method).   When you hit a creature with a melee weapon attack while raging, you can reroll a number of the weapon’s damage dice (equal to your Rage Damage bonus) and take either result.

Glimpse of Aeons

Also at 3rd level, your knowledge of the flow of time grants you further insight into how it can move and how events can play out. You gain proficiency in History checks, and add your Rage Damage bonus to any History checks you make. In addition, when you roll initiative, you can treat a roll of 7 or lower as an 8 on the d20.

On Delayed Damage

Due to the delayed damage of Sharpened Paradox being delivered at the end of your turn (and later, a full turn later), all delayed damage is dealt at once, meaning that any delayed damage recieved is possible to cause instant death
 

Rage Loop

At 6th level, you gain glimpses of alternate futures as your enemies dodge your blows. If you miss an attack on your turn, you have advantage on the next melee attack you make against that creature until the start of your next turn.   When you have advantage on a melee attack roll while raging that isn’t cancelled by disadvantage, you can roll 3 d20s and take the highest, rather than 2.

Furious Entanglement

Beginning at 10th level, when your Danger Sense ability applies to a Dexterity saving throw you make, you additionally take only half damage on a failed save, and no damage on a successful save, as you see danger a fraction of a second earlier. In addition, you age at 1/10th of the normal rate, and Glimpse of Aeons now allows you to treat a 9 or lower as a 10.   Finally, your Sharpened Paradox ability now delays damage taken until the start of your next turn.

Many Deaths Interpretation

At 14th level, your knowledge of the movement of time lets you create a walking contradiction to the laws of reality by calling upon an alternate version of yourself.   Once per rage, you can use your action to create a copy of yourself in an unoccupied space within 30 feet of you. This copy uses all of your statistics and abilities and is counted as raging, taking its turns on the same initiative as you. Once the copy dies or three rounds pass since it was summoned, it dissipates into dust and ceases to exist.   In addition, your Glimpse of Aeons ability now lets you treat a 14 or lower as a 15.

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