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Monk

Monks are masters of martial arts, especially unarmed combat. They harness Chi to push themselves to superhuman levels, much like other fighters, but they can manipulate their spiritual energy to create force shields and blasts of energy. They prefer to fight unencumbered by armor or clunky weapons and shields, allowing them to move with blazing speeds.  

Classes

Martial Artists, the default monk
Archers, monks who've taken up fighting with bows and arrows but are less skilled with unarmed attacks
Chi Masters, monks who've mastered Chi manipulation, preferring to fight at mid-range with bolts of energy
Eremites, psychic monks who lose some Chi prowess but can cast spells
Grapplers (Wendigos only), close-combat wrestlers who use their superior physiques to pin and suplex foes
Gunslingers, monks who blend gunplay into their fighting styles
Hydromancers (Nereid only), monks with limited nature and divine magic granted by a water god, usually Neptune
Prize Fighters, monks who are less reliant on their Chi and are better able to fight unarmed and with more conventional weapons
Sages (Males only), arcane martial artists who blend unarmed combat with magic
Shadow Fists, stealthy monks that fight dirty, preferring ambushes over duels  

Recommended Prestige Classes

Disciples of War
Ascendant Taari
Chosen Ones
Living Legends
Rusalka Lords
Troll Patriarchs

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