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Risen Skaven

"They are the dark side of our souls, come to destroy us for our sins."

Breaking out of the slave pits, the Risen Skaven become determined to rise in Skaven society, or to escape it altogether. Most Risen Skaven find themselves living within the dark corners of society, living off the scraps of the settlements they shadow.

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Risen Skaven

Ability Score Increase +2 Strength, +1 Choice
Size Medium
Speed 30ft

Superior Darkvision


You can see in dim light within 120 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.  

Plague Bringer


You are immune to disease, resistant to poison, and have advantage against poisons.  

Claws and Fangs


Your overgrown buck teeth and unkempt claws are natural weapons, which you can use to make unarmed strikes. If you hit with your claws, you deal slashing damage equal to 1d4 + your Strength modifier, instead of the normal bludgeoning damage for an unarmed strike. If you hit with your bite, you deal piercing damage equal to 1d6 + your Strength modifier, instead of the normal bludgeoning damage for an unarmed strike.  

Bold Willpower


If you miss with an attack roll or fail an ability check or a saving throw, you can gain a bonus to the roll equal to the number of allies you can see within 30 feet of you (maximum bonus of +5). Once you use this trait, you can't use it again until you finish a short or long rest.

Languages. You can speak, read, and write Common, Undercommon, and Squeekish.

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