Advent-Treers Taxidermy Suite

A workshop layered in preserved skins, furs, and other various critter bits here and there.


Mechanics:

Item Type: Room Augment

Keywords: Room-Augment, Advent-Treers

Skills Required to Use: N/A

Expiration: 6 Months

Item Details/Special Rules: Cannot be moved once the game begins. Cannot be moved between game branches. Guide must approve decorations and space.

Master Mechanics: This item may have 3 additional augments attached to it. If you have Basic Artisan you may Spend 5 Mind and 20 minutes of Active Role-play and Full Engagement to convert 1 Critter Corpse and 1 Uncommon Scrap into Augment: Fur Trophy, Augment: Scale Trophy, Augment: Feather Trophy, Augment: Leather Trophy, or Augment: Carapace Trophy with an Expiration of 3 Months. No procedures may alter this item in any way.

  • Fur Trophy - May only be attached to a Room Augment. Augmented area counts as a Space of Well Rest - While within this space you may spend 10 minutes resting and relaxing to remove 1 Point of Exhaustion (0.1 Levels). You can not use skills, items, abilities, or engage in combat while resting. Using skills, items, abilities, or engaging in combat will reset your "rest timer".
  • Scale Trophy - May only be attached to a Room Augment. Spend 30 minutes resting in this Augmented Area to gain “Upsurge: 10 Armor”. If you already have an Upsurge that grants Armor you may instead add 10 to the numeric value of that Upsurge up to a maximum of 20. If you already have an Upsurge that doesn’t include Armor, then this Upsurge is added to the Upsurge you already have and ends when the first Upsurge would end. Your Upsurge timer refreshes.
  • Feather Trophy - May only be attached to a Room Augment. When using Proficient Social Influence in this Augmented Area the time the skill requires is reduced to 15 minutes rather than the normal 30 minutes.
  • Leather Trophy - May only be attached to a Room Augment. Spend 30 minutes resting in this Augmented Area to gain “Upsurge: 10 Body”. If you already have an Upsurge that grants Body you may instead add 10 to the numeric value of that Upsurge up to a maximum of 20. If you already have an Upsurge that doesn’t include Body, then this Upsurge is added to the Upsurge you already have and ends when the first Upsurge would end. Your Upsurge timer refreshes.
  • Carapace Trophy - May only be attached to a Room Augment. The Mangled status heals after 30 minutes of waiting instead of the normal one hour while resting in this Augmented Area.

Achievement Mechanics: Wasteland Stalker - If you have Basic Artisan you may Spend 5 Mind and 20 minutes of Active Role-play and Full Engagement to convert 1 Lineage Corpse and 1 Rare Scrap into Augment: Lineage Trophy with an Expiration of 3 Months. No Procedures may alter this item in any way.

  • Lineage Trophy - May only be attached to a Room Augment. Spend 30 minutes resting in this Augmented Area to be able to add ‘Lineage Bane’ to one Strike you make in the next hour. You can only gain this benefit once per 12s.

Crafting Requirements:

Skills Required to Craft: Master Artisan, Lore: Lineages, and Lore: Animals

Craftable Items:

  • Master: Advent-Treers Taxidermy Suite

Components
Basic
Proficient
Master
Basic Scrap
5
Uncommon Scrap
5
Rare Scrap
5
High Grade Lumber
2
Synthetic Fibers
2
Natural Fibers
2
Plastics
4
Blue Loblolly Resin
1
Gilded Marble
1
 

Blueprint Copying Requirements: Master Educated, Lore: Lineages, Lore: Animals, 2 Basic Herb, 30 Mind, and 40 Minutes

 

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