Marksman
/*Maximilian*/
/*Hopkins*/
Marksman is a Sanctioned Blaster-type super working for the Knights of Arc under Fairchild Security Solutions, Inc. in Cape St. Joan, Oregon. He also acts as the team's de facto leader.
Physical Description
General Physical Condition
Marksman has broad shoulders, a large nose and a somewhat quardratic face.
Special abilities
Marksman's power enhances his ability to hit his opponents with his guns, though the precise workings are unclear.
Apparel & Accessories
His costume is styled after a cliched sherrif, but enhanced with plating and additional tinker tech. He uses a domino mask.
Mental characteristics
Intellectual Characteristics
Somewhat arrogant and self-centered. No idealism, considers own gain first before acting. Well educated with a liking for drama and other theater forms.
Current Location
Species
Children
Gender
male
Eyes
grey
Hair
blonde
Aligned Organization
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Comments