BUILD YOUR OWN WORLD Like what you see? Become the Master of your own Universe!

Remove these ads. Join the Worldbuilders Guild

City of Drakkenheim

Drakkenheim is no more. The once proud and prosperous heart of Westemär is now nothing but a crumbling ruin contaminated with eldritch haze and haunted by otherworldly horrors. The sight of the desolate city chills down the spine, and plucks at the distant strings of madness that grow in the back of the mind. Rising above the imperial walls and collapsing spires of the city is the shattered Inscrutable Tower of the Amethyst Academy, the debris from the place where the falling stars crashed through its center still hang in the air, defiant of gravity. Howls of unknown beasts can be heard echoing from the darkened dome of St. Vitruvio’s Cathedral, and the wondrous cosmological clock tower lays dormant in the middle of the city. Looming high above the city, the sharp-pointed towers of Castle Drakken flicker with eldritch light. While motes of octarine energy cascade and coalesce amongst its towers. The sight of the horrible crater writhes and wretches with spilling purplish haze that seeps through the streets of the city.
    House von Drakken originally founded the city of Drakkenheim along the Drann River during the 6th century, and for a time the household ruled the “Kingdom of Drakkenheim.” Drakkenheim is remembered by the people of Westemär as a glorious city, but now the capital is a cursed ruin. Nevertheless, would-be heroes, treasure seekers, and other adventurous sorts travel here seeking plunder, mystery, and glory. Five factions have arrived in Drakkenheim to advance their own goals and agendas: the Hooded Lanterns, the Amethyst Academy, the Followers of the Falling Fire, the Queen’s Men, and the Silver Order. Each seeks valuable resources and lost secrets within the city: some wish to collect and use the delerium crystals found there, others wish to purge the monsters which stalk the streets, and others even aim to take the throne of Westemär itself. However, the ruins present many confounding obstacles for their agents. Each of these influential groups hopes to attract talented adventurers to their cause, drawing would-be heroes and cutthroat mercenaries alike into a fierce political intrigue which may boil over into violent struggle.

Government

The City of Drakkenheim in it's current state is a lawless expanse that has it's former Military operating under the name of "The Hooded Lanterns" acting as the official governing body and is attempting to reignite the rightful Monarch.

Defences

Walls

The stone masonry walls are forty fect high and ten fect thick with a machicolated battlement facing outward. Murder holes and overhanging artillery posts feature throughout, and arcas of the wall near gates have wooden hoardings or shingled rooftops for additional defenses. Gargoyles line the walls in intervals.

Towers

Sixty-foot-all towers thiry feet in diameter are spaced throughout the wall. Some are topped with battlements, others have spired rooftops. Each tower has decorated with a majestic bronze dragon. The largest of these towers are built where the walls meet the Drann River.  

Gatehouses

There are five barbican-style gatchouses that lead into the city proper. Each is composed of two squat bastion towers sixty fect tall and forcy feet in diameter. The towers flank a fiftcen-foot-wide double portcullis gate. While the gatchouses themselves have largely similar construction, their current occupants vary. Each gatchouse has four levels, cach approximately fifteen feet high. Outer walls are four to five feet thick. The interior floors are wooden, but the central spiral stair is stone. The atrow. slit windows arc only a few inches wide, and they provide threequarters cover from those outside and below. Regular Oaken doors are bound with wroght- iron and feature heavy locks and crossbars.

Districts

The Sprawl. 
  Middle Ward.
  Temple Ward.
  The Spokes. 
  Old Town.

Guilds and Factions

The Hooded Lanterns, The queen's Men, The Knights of the Silver Order, The Amethyst Academy, and The Followers of the Falling Fire.

Natural Resources

Delerium.

RUINED SETTLEMENT
Autumntide 16th, 1116

Type
Capital
Population
100,000 ( Formerly )
Ruling/Owning Rank
Owning Organization
Characters in Location

Remove these ads. Join the Worldbuilders Guild

Guild Feature

Display your locations, species, organizations and so much more in a tree structure to bring your world to life!

Comments

Please Login in order to comment!