(Continued from Kythorn 6) A party went to clear out the worms, the party flushed out the worms via filling the tunnels with smoke. Sadly the worms took 40-50 civilian casualties and did roughly 50,000 gold pieces in damages to the town before they were successfully defeated by the B.A.S.E. agents, who then reported in their success to HQ. Further on this day, Margot invited her new acquaintances to celebrate her marriage with her at a local tavern. Jihalvan, Shalai, and Saphi arrive and after a few awkward introductions, it’s straight to the drinking contest. Alessandra, not being able to resist a party, easily wins the drinking contest. Jihalvan passes out and Shalai gets the brilliant idea to drop him into the fountain out front. Little did the party-goers know, this was the catalyst to an all out free for all. Margot had the brilliant idea to have a water balloon fight. So Alessandra takes off and comes back with a bag full of balloons. The tension is palpable as Alessandra passes out water balloons. The exact moment that everyone gets all of their armaments Lila takes off and nails Margot in the head with a balloon. This was the first mistake. The free for all breaks out and everything is going well. That is until Lila starts to cheat by casting Darkness on herself. Soon everyone is cheating by whipping out their spells. All are disqualified save Saphi, the single character that refrained from cheating. After an exhausting battle, Jihalvan heads home while everyone else heads inside to warm their bodies with the fire and their souls with a heart to heart. After a few revelations and personal discoveries, Saphi agrees to a ceremony of atonement and a ceremony of dedication to Selune. With friends made and new doors opened, the party dozes off to the heat of the fireplace. Additionally, The crew of the Odyssey meets up in their warehouse to discuss what to do next. As they begin their interrogation intimidation, a shot rings out as their informant collapses. A vicious battle ensues, Bix takes a nap, Gineye narrowly avoids the cold abyss of death. Meanwhile, Geraldo is flinging insults left and right. Eventually, the party starts to pull ahead, so the assassins grab what they believe to be the lodestone. Little do they know Dalgan has some big brain IQ and already swapped the lodestone out with a fake. The party managed to apprehend two assailants, who were promptly suggested to give the party vital information. Soon the crew arrives at a spelljammer docked in Tinkerton. But things were quiet… too quiet. After making their way through the empty ship and feeling some very strange magical effects, the party manages to trick their way past the airlock. After a quick scouting mission they decide their best course of action is to charge in. After a long and grueling fight nearly ending with the loss of the crew they barely pull out ahead. After some quick searching they find their prize. After a bit of magical problem solving, they all escape with their quarry. Finally, After a very noisy complaint from Karen about way too much noise down below, the party went through the caves, discovered a chicken murdering roper, and continued deeper chasing hammering/blasting noises. Deeper down they found a gang of rifle and grenade launcher goblins, fully equipped with metal gear, due to assistance of a self-isolating iron dragon. They took the goblins back to the surface to teach them to soundproof their establishment and give them tons of free food as a reward for being able to negotiate with the party instead of forcing a fight.